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Searched refs:isStroke (Results 1 - 12 of 12) sorted by relevance

/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_canvas.h41 bool isStroke; member
56 const bool& isStroke);
65 const bool& isStroke);
79 const bool& isStroke);
140 static void RenderBlendSolid(const Paint& paint, Rgba8T& color, const bool& isStroke) in RenderBlendSolid() argument
142 if (isStroke) { in RenderBlendSolid()
H A Ddraw_canvas.cpp27 void RenderSolid(const Paint& paint, RasterizerScanlineAntialias& rasterizer, RenderBase& renBase, const bool& isStroke) in RenderSolid() argument
31 DrawCanvas::RenderBlendSolid(paint, color, isStroke); in RenderSolid()
42 const bool& isStroke) in DoRender()
49 DrawCanvas::DoDrawShadow(gfxDstBuffer, param, paint, rect, invalidatedArea, style, isStroke); in DoRender()
61 SetRasterizer(*pathParam->vertices, paint, rasterizer, transform, isStroke); in DoRender()
73 RenderSolid(paint, rasterizer, renBase, isStroke); in DoRender()
95 const bool& isStroke) in DoDrawShadow()
111 DrawCanvas::SetRasterizer(*pathParam->vertices, paint, rasterizer, transform, isStroke); in DoDrawShadow()
166 const bool& isStroke) in SetRasterizer()
169 if (isStroke) { in SetRasterizer()
36 DoRender(BufferInfo& gfxDstBuffer, void* param, const Paint& paint, const Rect& rect, const Rect& invalidatedArea, const Style& style, const bool& isStroke) DoRender() argument
89 DoDrawShadow(BufferInfo& gfxDstBuffer, void* param, const Paint& paint, const Rect& rect, const Rect& invalidatedArea, const Style& style, const bool& isStroke) DoDrawShadow() argument
162 SetRasterizer(UICanvasVertices& vertices, const Paint& paint, RasterizerScanlineAntialias& rasterizer, TransAffine& transform, const bool& isStroke) SetRasterizer() argument
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/foundation/arkui/ace_engine/frameworks/core/components/custom_paint/
H A Drosen_render_custom_paint.h123 bool UpdateParagraph(const Offset& offset, const std::string& text, bool isStroke, bool hasShadow = false);
124 void PaintText(const Offset& offset, double x, double y, bool isStroke, bool hasShadow = false);
148 void UpdateTextStyleForeground(const Offset& offset, bool isStroke, txt::TextStyle& style, bool hasShadow);
150 void UpdateTextStyleForeground(const Offset& offset, bool isStroke, Rosen::TextStyle& style, bool hasShadow);
H A Drosen_render_offscreen_canvas.h141 void PaintText(const std::string& text, double x, double y, bool isStroke, bool hasShadow = false);
152 void UpdateTextStyleForeground(bool isStroke, txt::TextStyle& style, bool hasShadow);
155 void UpdateTextStyleForeground(bool isStroke, Rosen::TextStyle& style, bool hasShadow);
159 bool UpdateOffParagraph(const std::string& text, bool isStroke, const PaintState& state, bool hasShadow = false);
H A Drosen_render_offscreen_canvas.cpp2130 void RosenRenderOffscreenCanvas::PaintText(const std::string& text, double x, double y, bool isStroke, bool hasShadow) in PaintText() argument
2137 auto align = isStroke ? strokeState_.GetTextAlign() : fillState_.GetTextAlign(); in PaintText()
2140 isStroke ? strokeState_.GetTextStyle().GetTextBaseline() : fillState_.GetTextStyle().GetTextBaseline(); in PaintText()
2223 const std::string& text, bool isStroke, const PaintState& state, bool hasShadow) in UpdateOffParagraph()
2231 if (isStroke) { in UpdateOffParagraph()
2265 if (!isStroke && hasShadow) { in UpdateOffParagraph()
2290 UpdateTextStyleForeground(isStroke, txtStyle, hasShadow); in UpdateOffParagraph()
2303 void RosenRenderOffscreenCanvas::UpdateTextStyleForeground(bool isStroke, txt::TextStyle& txtStyle, bool hasShadow) in UpdateTextStyleForeground() argument
2305 void RosenRenderOffscreenCanvas::UpdateTextStyleForeground(bool isStroke, Rosen::TextStyle& txtStyle, bool hasShadow) in UpdateTextStyleForeground()
2310 if (!isStroke) { in UpdateTextStyleForeground()
2222 UpdateOffParagraph( const std::string& text, bool isStroke, const PaintState& state, bool hasShadow) UpdateOffParagraph() argument
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H A Drosen_render_custom_paint.cpp1002 void RosenRenderCustomPaint::PaintText(const Offset& offset, double x, double y, bool isStroke, bool hasShadow) in PaintText() argument
1009 auto align = isStroke ? strokeState_.GetTextAlign() : fillState_.GetTextAlign(); in PaintText()
1012 isStroke ? strokeState_.GetTextStyle().GetTextBaseline() : fillState_.GetTextStyle().GetTextBaseline(); in PaintText()
2022 const Offset& offset, const std::string& text, bool isStroke, bool hasShadow) in UpdateParagraph()
2030 if (isStroke) { in UpdateParagraph()
2055 if (!isStroke && hasShadow) { in UpdateParagraph()
2079 UpdateTextStyleForeground(offset, isStroke, txtStyle, hasShadow); in UpdateParagraph()
2093 const Offset& offset, bool isStroke, txt::TextStyle& txtStyle, bool hasShadow)
2096 const Offset& offset, bool isStroke, Rosen::TextStyle& txtStyle, bool hasShadow)
2101 if (!isStroke) {
2021 UpdateParagraph( const Offset& offset, const std::string& text, bool isStroke, bool hasShadow) UpdateParagraph() argument
2092 UpdateTextStyleForeground( const Offset& offset, bool isStroke, txt::TextStyle& txtStyle, bool hasShadow) global() argument
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/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drosen_render_button.h46 void DrawShape(RSCanvas* canvas, const Offset& offset, bool isStroke = false);
H A Drosen_render_button.cpp238 void RosenRenderButton::DrawShape(RSCanvas* canvas, const Offset& offset, bool isStroke) in DrawShape() argument
242 if (isStroke) { in DrawShape()
/foundation/arkui/ui_lite/frameworks/components/
H A Dui_canvas.cpp42 const bool& isStroke);
780 pathParam->isStroke = true; in DrawPath()
836 pathParam->isStroke = false; in FillPath()
923 spanPattern, trunc, pathParamBlend->isStroke); in OnBlendDrawPattern()
949 transform, span, trunc, pathParamBlend->isStroke); in OnBlendDrawGradient()
960 transform, span, trunc, pathParamBlend->isStroke); in OnBlendDrawGradient()
988 pathParamBlend->isStroke); in OnBlendDraw()
1010 pathParam->isStroke); in OnBlendDraw()
1016 pathParam->isStroke); in OnBlendDraw()
1019 DrawCanvas::RenderBlendSolid(curDraw->data_.paint, color, pathParam->isStroke); in OnBlendDraw()
1597 BlendRaster(const Paint& paint, void* param, RasterizerScanlineAntialias& blendRasterizer, RasterizerScanlineAntialias& rasterizer, RenderBase& renBase, TransAffine& transform, SpanBase& spanGen, const Rect& rect, bool isStroke) BlendRaster() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/
H A Dcustom_paint_paint_method.h363 void PaintText(const float width, double x, double y, std::optional<double> maxWidth, bool isStroke);
H A Dcustom_paint_paint_method.cpp1209 const float width, double x, double y, std::optional<double> maxWidth, bool isStroke) in PaintText()
1221 auto align = isStroke ? state_.strokeState.GetTextAlign() : state_.fillState.GetTextAlign(); in PaintText()
1228 auto baseline = isStroke ? state_.strokeState.GetTextStyle().GetTextBaseline() in PaintText()
1239 if (isStroke && shadowParagraph_ != nullptr && HasShadow()) { in PaintText()
1208 PaintText( const float width, double x, double y, std::optional<double> maxWidth, bool isStroke) PaintText() argument
/foundation/arkui/ui_lite/interfaces/kits/components/
H A Dui_canvas.h450 bool isStroke);

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