/foundation/arkui/ace_engine/frameworks/bridge/common/plugin_adapter/ |
H A D | plugin_bridge.cpp | 82 bool isRound = SystemProperties::GetIsScreenRound(); in GetDeviceInfo() local 83 if (isRound) { in GetDeviceInfo()
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/foundation/window/window_manager/previewer/include/ |
H A D | window_model.h | 45 bool isRound = false; // shape rect(false) circle(true) member
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/foundation/arkui/ace_engine/adapter/preview/osal/ |
H A D | system_properties.cpp | 153 int32_t deviceWidth, int32_t deviceHeight, int32_t orientation, double resolution, bool isRound) in InitDeviceInfo() 164 isRound_ = isRound; in InitDeviceInfo() 152 InitDeviceInfo( int32_t deviceWidth, int32_t deviceHeight, int32_t orientation, double resolution, bool isRound) InitDeviceInfo() argument
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/foundation/arkui/ace_engine/adapter/preview/entrance/ |
H A D | ace_run_args.h | 73 bool isRound = false; member
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H A D | ace_ability.cpp | 101 LOGI("runArgs.isRound: %{private}s", runArgs.isRound ? "true" : "false"); in DumpAceRunArgs() 217 runArgs.isRound); in AceAbility() 526 width, height, orientation == DeviceOrientation::PORTRAIT ? 0 : 1, resolution, runArgs_.isRound); in SurfaceChanged() 558 runArgs_.isRound = systemParams.isRound; in LoadDocument()
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H A D | ace_ability.h | 57 bool isRound = false; member
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H A D | ui_content_impl.cpp | 253 isRound_ = options.isRound; in UIContentImpl()
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/foundation/ability/ability_runtime/frameworks/simulator/common/include/ |
H A D | options.h | 87 bool isRound; member
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/foundation/arkui/ace_engine/test/mock/core/render/ |
H A D | mock_render_context.h | 64 void SavePaintRect(bool isRound = true, uint8_t flag = 0) override
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/foundation/arkui/ace_engine/frameworks/core/components/common/painter/ |
H A D | rosen_decoration_painter.h | 168 SkRRect GetBoxRRect(const Offset& offset, const Border& border, double shrinkFactor, bool isRound); 171 double shrinkFactor, bool isRound);
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H A D | rosen_decoration_painter.cpp | 2220 const Offset& offset, const Border& border, double shrinkFactor, bool isRound) in GetBoxRRect() 2232 if (isRound) { in GetBoxRRect() 2267 const Offset& offset, const Border& border, double shrinkFactor, bool isRound) in GetBoxRRect() 2279 if (isRound) { in GetBoxRRect() 2219 GetBoxRRect( const Offset& offset, const Border& border, double shrinkFactor, bool isRound) GetBoxRRect() argument 2266 GetBoxRRect( const Offset& offset, const Border& border, double shrinkFactor, bool isRound) GetBoxRRect() argument
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/foundation/arkui/ace_engine/frameworks/core/components/box/ |
H A D | rosen_render_box.h | 166 SkRRect GetBoxRRect(const Offset& offset, const Border& border, double shrinkFactor, bool isRound); 173 const Offset& offset, const Border& border, double shrinkFactor, bool isRound);
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H A D | rosen_render_box.cpp | 760 SkRRect RosenRenderBox::GetBoxRRect(const Offset& offset, const Border& border, double shrinkFactor, bool isRound) argument 773 if (isRound) { 792 RSRoundRect RosenRenderBox::GetBoxRRect(const Offset& offset, const Border& border, double shrinkFactor, bool isRound) argument 807 if (isRound) {
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | rosen_render_context.h | 78 void SyncGeometryProperties(GeometryNode* geometryNode, bool isRound = true, uint8_t flag = 0) override; 417 void SavePaintRect(bool isRound = true, uint8_t flag = 0) override; 621 float RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor); 623 float OnePixelValueRounding(float value, bool isRound, bool forceCeil, bool forceFloor); 625 void RoundToPixelGrid(bool isRound, uint8_t flag); 627 void OnePixelRounding(bool isRound, uint8_t flag);
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H A D | rosen_render_context.cpp | 534 void RosenRenderContext::SyncGeometryProperties(GeometryNode* /*geometryNode*/, bool /* isRound */, uint8_t /* flag */) in SyncGeometryProperties() 3125 float RosenRenderContext::RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor) in RoundValueToPixelGrid() argument 3135 } else if (isRound) { in RoundValueToPixelGrid() 3160 float RosenRenderContext::OnePixelValueRounding(float value, bool isRound, bool forceCeil, bool forceFloor) in OnePixelValueRounding() argument 3170 } else if (isRound) { in OnePixelValueRounding() 3220 void RosenRenderContext::RoundToPixelGrid(bool isRound, uint8_t flag) in RoundToPixelGrid() argument 3241 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, ceilLeft, floorLeft); in RoundToPixelGrid() 3242 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, ceilTop, floorTop); in RoundToPixelGrid() 3244 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, ceilRight, floorRight) - nodeLeftI; in RoundToPixelGrid() 3245 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom, isRound, ceilBotto in RoundToPixelGrid() 3325 OnePixelRounding(bool isRound, uint8_t flag) OnePixelRounding() argument 6378 SavePaintRect(bool isRound, uint8_t flag) global() argument [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/ |
H A D | xcomponent_pattern.cpp | 1907 RectF XComponentPattern::AdjustPaintRect(float positionX, float positionY, float width, float height, bool isRound) in AdjustPaintRect() argument 1919 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() 1920 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() 1926 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() 1927 float nodeWidthTemp = RoundValueToPixelGrid(nodeWidth, isRound, false, false); in AdjustPaintRect() 1942 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom, isRound, false, false) - nodeTopI; in AdjustPaintRect() 1943 float nodeHeightTemp = RoundValueToPixelGrid(nodeHeight, isRound, false, false); in AdjustPaintRect() 1963 float XComponentPattern::RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor) in RoundValueToPixelGrid() argument 1973 } else if (isRound) { in RoundValueToPixelGrid()
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H A D | xcomponent_pattern.h | 313 RectF AdjustPaintRect(float positionX, float positionY, float width, float height, bool isRound); 314 float RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor);
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/foundation/ability/ability_runtime/frameworks/simulator/test/src/ |
H A D | main.cpp | 65 options.isRound = atoi(argv[PARAM_FIFTEEN]); in main()
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/foundation/arkui/ace_engine/adapter/preview/entrance/samples/ |
H A D | ace_wearable_test.cpp | 69 .isRound = true, in main()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
H A D | video_pattern.cpp | 161 float RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor) in RoundValueToPixelGrid() argument 171 } else if (isRound) { in RoundValueToPixelGrid() 181 RectF AdjustPaintRect(float positionX, float positionY, float width, float height, bool isRound) in AdjustPaintRect() argument 193 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() 194 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() 200 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() 201 float nodeWidthTemp = RoundValueToPixelGrid(nodeWidth, isRound, false, false); in AdjustPaintRect() 216 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom, isRound, false, false) - nodeTopI; in AdjustPaintRect() 217 float nodeHeightTemp = RoundValueToPixelGrid(nodeHeight, isRound, false, false); in AdjustPaintRect()
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/foundation/arkui/ace_engine/adapter/ohos/osal/ |
H A D | system_properties.cpp | 542 int32_t deviceWidth, int32_t deviceHeight, int32_t orientation, double resolution, bool isRound) in InitDeviceInfo() 547 isRound_ = isRound; in InitDeviceInfo() 541 InitDeviceInfo( int32_t deviceWidth, int32_t deviceHeight, int32_t orientation, double resolution, bool isRound) InitDeviceInfo() argument
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/foundation/arkui/ace_engine/frameworks/base/utils/ |
H A D | system_properties.h | 80 int32_t deviceWidth, int32_t deviceHeight, int32_t orientation, double resolution, bool isRound);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/ |
H A D | render_context.h | 118 virtual void SyncGeometryProperties(GeometryNode* geometryNode, bool isRound = true, uint8_t flag = 0) {} in SyncGeometryProperties() 351 virtual void SavePaintRect(bool isRound = true, uint8_t flag = 0) {} in SavePaintRect()
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/foundation/arkui/ace_engine/frameworks/bridge/js_frontend/engine/jsi/ |
H A D | jsi_engine.cpp | 794 bool isRound = SystemProperties::GetIsScreenRound(); in GetDeviceInfo() local 795 if (isRound) { in GetDeviceInfo()
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