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Searched refs:isPlaying (Results 1 - 19 of 19) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/video/
H A Dvideo_element_v2.cpp83 RefPtr<Component> VideoElementV2::FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture) in FireFullscreen() argument
103 videoComponent_->SetPastPlayingStatus(isPlaying); in FireFullscreen()
104 if (isPlaying) { in FireFullscreen()
110 [weak = AceType::WeakClaim(this), singleChild](bool fullscreen, bool isPlaying, int32_t currentPos) { in FireFullscreen()
125 client->isPlaying_ = isPlaying; in FireFullscreen()
126 client->SetCurrentTime(isPlaying ? currentPos + 1 : currentPos, SeekMode::SEEK_CLOSEST); in FireFullscreen()
129 if (isPlaying) { in FireFullscreen()
195 [weak = AceType::WeakClaim(this)](bool fullscreen, bool isPlaying, const WeakPtr<Texture>& texture) { in SetNewComponent()
199 result = client->FireFullscreen(fullscreen, isPlaying, texture); in SetNewComponent()
H A Dvideo_element_v2.h39 RefPtr<Component> FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture);
H A Dvideo_element.cpp1023 auto onPrepared = [videoElement, uiTaskExecutor](uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, in InitListener()
1028 uiTaskExecutor.PostSyncTask([&videoElement, width, height, isPlaying, duration, currentPos, needFireEvent] { in InitListener()
1031 video->OnPrepared(width, height, isPlaying, duration, currentPos, needFireEvent); in InitListener()
1036 auto onPlayerStatus = [videoElement, uiTaskExecutor](bool isPlaying) { in InitListener()
1040 uiTaskExecutor.PostSyncTask([&videoElement, isPlaying] { in InitListener()
1043 video->OnPlayerStatus(isPlaying ? PlaybackStatus::STARTED : PlaybackStatus::NONE); in InitListener()
1196 uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared()
1198 isPlaying_ = isPlaying; in OnPrepared()
1217 if (isPlaying || currentPos != 0) { in OnPrepared()
1263 bool isPlaying in OnPlayerStatus() local
1195 OnPrepared( uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) OnPrepared() argument
[all...]
H A Dvideo_element.h96 uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent);
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Dmedia_player_impl.cpp73 auto onPrepared = [uiTaskExecutor, weak = WeakClaim(this)](uint32_t width, uint32_t height, bool isPlaying, in InitListener()
75 uiTaskExecutor.PostSyncTask([weak, width, height, isPlaying, duration, currentPos, needFireEvent] { in InitListener()
84 auto onPlayerStatus = [weak = WeakClaim(this), uiTaskExecutor](bool isPlaying) { in InitListener()
85 uiTaskExecutor.PostSyncTask([weak, isPlaying] { in InitListener()
89 player->stateChangeCallback_(isPlaying ? PlaybackStatus::STARTED : PlaybackStatus::PAUSED); in InitListener()
92 if (player->startRenderFrameCallback_ && isPlaying) { in InitListener()
/foundation/ai/intelligent_voice_framework/services/intell_voice_trigger/server/
H A Dtrigger_helper.cpp649 bool isPlaying = false; in OnRendererStateChange() local
651 isPlaying = true; in OnRendererStateChange()
655 stateMap[info->rendererInfo.streamUsage] = isPlaying; in OnRendererStateChange()
663 INTELL_VOICE_LOG_INFO("first change, usage:%{public}d, isPlaying:%{public}d", in OnRendererStateChange()
668 INTELL_VOICE_LOG_INFO("state change, usage:%{public}d, isPlaying:%{public}d", in OnRendererStateChange()
H A Dtrigger_helper.h112 void OnUpdateRendererState(int32_t streamUsage, bool isPlaying);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
H A Dvideo_pattern.cpp527 void VideoPattern::ChangePlayerStatus(bool isPlaying, const PlaybackStatus& status) in ChangePlayerStatus() argument
529 if (isPlaying) { in ChangePlayerStatus()
580 bool isPlaying = (status == PlaybackStatus::STARTED); in OnPlayerStatus() local
581 if (isPlaying_ != isPlaying) { in OnPlayerStatus()
582 isPlaying_ = isPlaying; in OnPlayerStatus()
587 isInitialState_ = !isPlaying; in OnPlayerStatus()
590 ChangePlayerStatus(isPlaying, status); in OnPlayerStatus()
H A Dvideo_pattern.h377 void ChangePlayerStatus(bool isPlaying, const PlaybackStatus& status);
/foundation/multimedia/player_framework/services/services/player/player_mem_manage/
H A Dplayer_server_mem.h120 bool isPlaying = false; member
H A Dplayer_server_mem.cpp500 MEDIA_LOGI("User call IsPlaying:%{public}d", recoverConfig_.isPlaying); in IsPlaying()
501 return recoverConfig_.isPlaying; in IsPlaying()
748 recoverConfig_.isPlaying = PlayerServer::IsPlaying(); in GetInformationBeforeMemReset()
/foundation/multimedia/media_lite/services/player_lite/impl/
H A Dplayer_impl.cpp383 bool isPlaying = false; in IsPlaying() local
385 isPlaying = (currentState_ != PLAYER_STARTED) ? false : true; in IsPlaying()
387 return isPlaying; in IsPlaying()
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_sender/src/
H A Dav_sender_engine.cpp706 bool isPlaying = (GetCurrentState() == StateId::PLAYING); in OnEvent() local
707 senderCallback_->OnSenderEvent(AVTransEvent{CastEventType(plugEvt.type, isPlaying), "", peerDevId_}); in OnEvent()
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_receiver/src/
H A Dav_receiver_engine.cpp654 bool isPlaying = (GetCurrentState() == StateId::PLAYING); in OnEvent() local
655 receiverCallback_->OnReceiverEvent(AVTransEvent{CastEventType(plugEvt.type, isPlaying), "", peerDevId_}); in OnEvent()
/foundation/multimedia/player_framework/test/unittest/player_server_mem_test/
H A Dplayer_server_mem_unit_test.cpp653 playerServerMem_->recoverConfig_.isPlaying = true; in HWTEST_F()
/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_session_test2.cpp1739 bool isPlaying = true; in HWTEST_F() local
1741 sceneSession->NotifyIsCustomAnimationPlaying(isPlaying); in HWTEST_F()
/foundation/window/window_manager/window_scene/session/host/include/
H A Dscene_session.h483 void NotifyIsCustomAnimationPlaying(bool isPlaying);
/foundation/window/window_manager/window_scene/session/host/src/
H A Dscene_session.cpp2932 void SceneSession::NotifyIsCustomAnimationPlaying(bool isPlaying) in NotifyIsCustomAnimationPlaying() argument
2934 WLOGFI("id %{public}d %{public}u", GetPersistentId(), isPlaying); in NotifyIsCustomAnimationPlaying()
2936 sessionChangeCallback_->onIsCustomAnimationPlaying_(isPlaying); in NotifyIsCustomAnimationPlaying()
/foundation/window/window_manager/window_scene/interfaces/kits/napi/scene_session_manager/
H A Djs_scene_session.cpp3576 auto task = [weakThis = wptr(this), persistentId = persistentId_, isPlaying = status, env = env_] { in OnIsCustomAnimationPlaying()
3588 napi_value jsSessionStateObj = CreateJsValue(env, isPlaying); in OnIsCustomAnimationPlaying()

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