/foundation/arkui/ace_engine/frameworks/core/components/video/ |
H A D | video_element_v2.cpp | 83 RefPtr<Component> VideoElementV2::FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture) in FireFullscreen() argument 103 videoComponent_->SetPastPlayingStatus(isPlaying); in FireFullscreen() 104 if (isPlaying) { in FireFullscreen() 110 [weak = AceType::WeakClaim(this), singleChild](bool fullscreen, bool isPlaying, int32_t currentPos) { in FireFullscreen() 125 client->isPlaying_ = isPlaying; in FireFullscreen() 126 client->SetCurrentTime(isPlaying ? currentPos + 1 : currentPos, SeekMode::SEEK_CLOSEST); in FireFullscreen() 129 if (isPlaying) { in FireFullscreen() 195 [weak = AceType::WeakClaim(this)](bool fullscreen, bool isPlaying, const WeakPtr<Texture>& texture) { in SetNewComponent() 199 result = client->FireFullscreen(fullscreen, isPlaying, texture); in SetNewComponent()
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H A D | video_element_v2.h | 39 RefPtr<Component> FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture);
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H A D | video_element.cpp | 1023 auto onPrepared = [videoElement, uiTaskExecutor](uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, in InitListener() 1028 uiTaskExecutor.PostSyncTask([&videoElement, width, height, isPlaying, duration, currentPos, needFireEvent] { in InitListener() 1031 video->OnPrepared(width, height, isPlaying, duration, currentPos, needFireEvent); in InitListener() 1036 auto onPlayerStatus = [videoElement, uiTaskExecutor](bool isPlaying) { in InitListener() 1040 uiTaskExecutor.PostSyncTask([&videoElement, isPlaying] { in InitListener() 1043 video->OnPlayerStatus(isPlaying ? PlaybackStatus::STARTED : PlaybackStatus::NONE); in InitListener() 1196 uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared() 1198 isPlaying_ = isPlaying; in OnPrepared() 1217 if (isPlaying || currentPos != 0) { in OnPrepared() 1263 bool isPlaying in OnPlayerStatus() local 1195 OnPrepared( uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) OnPrepared() argument [all...] |
H A D | video_element.h | 96 uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | media_player_impl.cpp | 73 auto onPrepared = [uiTaskExecutor, weak = WeakClaim(this)](uint32_t width, uint32_t height, bool isPlaying, in InitListener() 75 uiTaskExecutor.PostSyncTask([weak, width, height, isPlaying, duration, currentPos, needFireEvent] { in InitListener() 84 auto onPlayerStatus = [weak = WeakClaim(this), uiTaskExecutor](bool isPlaying) { in InitListener() 85 uiTaskExecutor.PostSyncTask([weak, isPlaying] { in InitListener() 89 player->stateChangeCallback_(isPlaying ? PlaybackStatus::STARTED : PlaybackStatus::PAUSED); in InitListener() 92 if (player->startRenderFrameCallback_ && isPlaying) { in InitListener()
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/foundation/ai/intelligent_voice_framework/services/intell_voice_trigger/server/ |
H A D | trigger_helper.cpp | 649 bool isPlaying = false; in OnRendererStateChange() local 651 isPlaying = true; in OnRendererStateChange() 655 stateMap[info->rendererInfo.streamUsage] = isPlaying; in OnRendererStateChange() 663 INTELL_VOICE_LOG_INFO("first change, usage:%{public}d, isPlaying:%{public}d", in OnRendererStateChange() 668 INTELL_VOICE_LOG_INFO("state change, usage:%{public}d, isPlaying:%{public}d", in OnRendererStateChange()
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H A D | trigger_helper.h | 112 void OnUpdateRendererState(int32_t streamUsage, bool isPlaying);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
H A D | video_pattern.cpp | 527 void VideoPattern::ChangePlayerStatus(bool isPlaying, const PlaybackStatus& status) in ChangePlayerStatus() argument 529 if (isPlaying) { in ChangePlayerStatus() 580 bool isPlaying = (status == PlaybackStatus::STARTED); in OnPlayerStatus() local 581 if (isPlaying_ != isPlaying) { in OnPlayerStatus() 582 isPlaying_ = isPlaying; in OnPlayerStatus() 587 isInitialState_ = !isPlaying; in OnPlayerStatus() 590 ChangePlayerStatus(isPlaying, status); in OnPlayerStatus()
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H A D | video_pattern.h | 377 void ChangePlayerStatus(bool isPlaying, const PlaybackStatus& status);
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/foundation/multimedia/player_framework/services/services/player/player_mem_manage/ |
H A D | player_server_mem.h | 120 bool isPlaying = false;
member
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H A D | player_server_mem.cpp | 500 MEDIA_LOGI("User call IsPlaying:%{public}d", recoverConfig_.isPlaying);
in IsPlaying() 501 return recoverConfig_.isPlaying;
in IsPlaying() 748 recoverConfig_.isPlaying = PlayerServer::IsPlaying();
in GetInformationBeforeMemReset()
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/foundation/multimedia/media_lite/services/player_lite/impl/ |
H A D | player_impl.cpp | 383 bool isPlaying = false; in IsPlaying() local 385 isPlaying = (currentState_ != PLAYER_STARTED) ? false : true; in IsPlaying() 387 return isPlaying; in IsPlaying()
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/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_sender/src/ |
H A D | av_sender_engine.cpp | 706 bool isPlaying = (GetCurrentState() == StateId::PLAYING); in OnEvent() local 707 senderCallback_->OnSenderEvent(AVTransEvent{CastEventType(plugEvt.type, isPlaying), "", peerDevId_}); in OnEvent()
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/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_receiver/src/ |
H A D | av_receiver_engine.cpp | 654 bool isPlaying = (GetCurrentState() == StateId::PLAYING); in OnEvent() local 655 receiverCallback_->OnReceiverEvent(AVTransEvent{CastEventType(plugEvt.type, isPlaying), "", peerDevId_}); in OnEvent()
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/foundation/multimedia/player_framework/test/unittest/player_server_mem_test/ |
H A D | player_server_mem_unit_test.cpp | 653 playerServerMem_->recoverConfig_.isPlaying = true; in HWTEST_F()
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/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_session_test2.cpp | 1739 bool isPlaying = true; in HWTEST_F() local 1741 sceneSession->NotifyIsCustomAnimationPlaying(isPlaying); in HWTEST_F()
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/foundation/window/window_manager/window_scene/session/host/include/ |
H A D | scene_session.h | 483 void NotifyIsCustomAnimationPlaying(bool isPlaying);
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | scene_session.cpp | 2932 void SceneSession::NotifyIsCustomAnimationPlaying(bool isPlaying) in NotifyIsCustomAnimationPlaying() argument 2934 WLOGFI("id %{public}d %{public}u", GetPersistentId(), isPlaying); in NotifyIsCustomAnimationPlaying() 2936 sessionChangeCallback_->onIsCustomAnimationPlaying_(isPlaying); in NotifyIsCustomAnimationPlaying()
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/foundation/window/window_manager/window_scene/interfaces/kits/napi/scene_session_manager/ |
H A D | js_scene_session.cpp | 3576 auto task = [weakThis = wptr(this), persistentId = persistentId_, isPlaying = status, env = env_] { in OnIsCustomAnimationPlaying() 3588 napi_value jsSessionStateObj = CreateJsValue(env, isPlaying); in OnIsCustomAnimationPlaying()
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