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Searched refs:isLaunchAbility (Results 1 - 5 of 5) sorted by relevance

/foundation/multimodalinput/input/service/key_command/src/
H A Dstylus_key_handler.cpp55 if (stylusKey_.isLaunchAbility) { in HandleStylusKey()
56 stylusKey_.isLaunchAbility = false; in HandleStylusKey()
109 stylusKey_.isLaunchAbility = true; in IsLaunchAbility()
H A Dkey_command_handler.cpp1799 bool isLaunchAbility = false; in HandleSequences() local
1801 if (!HandleSequence((*iter), isLaunchAbility)) { in HandleSequences()
1814 if (isLaunchAbility) { in HandleSequences()
1824 return isLaunchAbility; in HandleSequences()
1862 bool KeyCommandHandler::HandleScreenLocked(Sequence& sequence, bool &isLaunchAbility) in HandleScreenLocked() argument
1876 isLaunchAbility = true; in HandleScreenLocked()
1880 bool KeyCommandHandler::HandleNormalSequence(Sequence& sequence, bool &isLaunchAbility) in HandleNormalSequence() argument
1887 isLaunchAbility = true; in HandleNormalSequence()
1901 isLaunchAbility = true; in HandleNormalSequence()
1905 bool KeyCommandHandler::HandleMatchedSequence(Sequence& sequence, bool &isLaunchAbility) in HandleMatchedSequence() argument
1929 HandleSequence(Sequence &sequence, bool &isLaunchAbility) HandleSequence() argument
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/foundation/multimodalinput/input/service/key_command/include/
H A Dstylus_key_handler.h28 bool isLaunchAbility { false };
H A Dkey_command_handler.h230 bool HandleRepeatKey(const RepeatKey& item, bool &isLaunchAbility, const std::shared_ptr<KeyEvent> keyEvent);
234 bool HandleSequence(Sequence& sequence, bool &isLaunchAbility);
235 bool HandleNormalSequence(Sequence& sequence, bool &isLaunchAbility);
236 bool HandleMatchedSequence(Sequence& sequence, bool &isLaunchAbility);
237 bool HandleScreenLocked(Sequence& sequence, bool &isLaunchAbility);
/foundation/multimodalinput/input/service/key_command/test/
H A Dkey_command_handler_test.cpp2809 bool isLaunchAbility = false;
2811 ASSERT_FALSE(handler.HandleSequence(sequence, isLaunchAbility));
2824 ASSERT_FALSE(handler.HandleSequence(sequence, isLaunchAbility));
2829 ASSERT_FALSE(handler.HandleSequence(sequence, isLaunchAbility));
3628 bool isLaunchAbility = true;
3630 bool ret = handler.HandleNormalSequence(sequence, isLaunchAbility);
3634 ret = handler.HandleNormalSequence(sequence, isLaunchAbility);
3637 ret = handler.HandleNormalSequence(sequence, isLaunchAbility);
3652 bool isLaunchAbility = true;
3654 bool ret = handler.HandleMatchedSequence(sequence, isLaunchAbility);
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