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Searched refs:isKeyPressed (Results 1 - 3 of 3) sorted by relevance

/foundation/multimodalinput/input/service/key_event_normalize/src/
H A Dkey_event_normalize.cpp84 bool isKeyPressed = (libinput_event_keyboard_get_key_state(data) != KEYSTATUS); in Normalize() local
88 item.SetPressed(isKeyPressed); in Normalize()
/foundation/multimodalinput/input/frameworks/native/input/
H A Doh_input_manager.cpp294 bool isKeyPressed = false; in OH_Input_InjectKeyEvent() local
298 isKeyPressed = true; in OH_Input_InjectKeyEvent()
302 isKeyPressed = false; in OH_Input_InjectKeyEvent()
307 item.SetPressed(isKeyPressed); in OH_Input_InjectKeyEvent()
/foundation/multimodalinput/input/service/module_loader/src/
H A Dmmi_service.cpp483 bool isKeyPressed = false; in HandleKeyInjectEventHelper() local
487 isKeyPressed = true; in HandleKeyInjectEventHelper()
491 isKeyPressed = false; in HandleKeyInjectEventHelper()
496 item.SetPressed(isKeyPressed); in HandleKeyInjectEventHelper()

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