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Help
Searched
refs:isInternal
(Results
1 - 5
of
5
) sorted by relevance
/foundation/window/window_manager/window_scene/session/screen/include/
H
A
D
screen_session.h
197
void SetIsInternal(bool
isInternal
);
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
node_impl.cpp
30
bool
isInternal
= META_NS::IsFlagSet(property, META_NS::ObjectFlagBits::INTERNAL);
in HasChangedProperties()
local
31
if (
isInternal
) {
in HasChangedProperties()
/foundation/window/window_manager/window_scene/screen_session_manager/include/
H
A
D
screen_session_manager.h
498
void SetDpiFromSettingData(bool
isInternal
);
/foundation/window/window_manager/window_scene/session/screen/src/
H
A
D
screen_session.cpp
278
void ScreenSession::SetIsInternal(bool
isInternal
)
in SetIsInternal()
argument
280
isInternal_ =
isInternal
;
in SetIsInternal()
/foundation/window/window_manager/window_scene/screen_session_manager/src/
H
A
D
screen_session_manager.cpp
2259
void ScreenSessionManager::SetDpiFromSettingData(bool
isInternal
)
in SetDpiFromSettingData()
argument
2263
if (
isInternal
== true) {
in SetDpiFromSettingData()
2282
screenSession->isInternal_ ==
isInternal
) {
in SetDpiFromSettingData()
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