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Searched refs:isBackGround (Results 1 - 2 of 2) sorted by relevance

/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.h213 RenderMesh *CreateMeshMT(RenderParam *param, bool isBackGround, RenderGeneralProgram *shader);
H A Drender_environment.cpp75 RenderMesh *RenderEnvironment::CreateMeshMT(RenderParam *param, bool isBackGround, RenderGeneralProgram *shader) in CreateMeshMT() argument
77 const std::vector<std::vector<float>> meshData = isBackGround ? DEFAULT_FLIP_VERTEX_DATA : DEFAULT_VERTEX_DATA; in CreateMeshMT()

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