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Searched refs:isAddHapPath (Results 1 - 12 of 12) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/common/rosen/
H A Drosen_asset_manager.cpp44 std::string RSAssetManager::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument
47 std::string path = provider->GetAssetPath(assetName, isAddHapPath); in GetAssetPath()
H A Drosen_asset_manager.h88 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
/foundation/arkui/ace_engine/frameworks/core/components/plugin/
H A Dhap_asset_provider_impl.cpp64 std::string HapAssetProviderImpl::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument
74 return isAddHapPath ? (hapPath_ + "/" + basePath) : fileName; in GetAssetPath()
H A Dhap_asset_provider.cpp64 std::string HapAssetProvider::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument
74 return isAddHapPath? (hapPath_ + "/" + basePath) : fileName; in GetAssetPath()
H A Dhap_asset_provider_impl.h51 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
/foundation/arkui/ace_engine/frameworks/base/resource/
H A Dasset_manager.h43 virtual std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) = 0;
71 virtual std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) = 0;
/foundation/arkui/ace_engine/frameworks/core/common/
H A Dasset_manager_impl.cpp91 std::string AssetManagerImpl::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument
94 std::string assetPath = assetProvider->GetAssetPath(assetName, isAddHapPath); in GetAssetPath()
H A Dasset_manager_impl.h58 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
/foundation/arkui/ace_engine/adapter/ohos/entrance/
H A Dhap_asset_provider_impl.cpp104 std::string HapAssetProviderImpl::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument
114 return isAddHapPath ? (hapPath_ + "/" + basePath) : fileName; in GetAssetPath()
H A Dhap_asset_provider_impl.h42 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
H A Dfile_asset_provider_impl.h44 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
/foundation/arkui/ace_engine/adapter/preview/entrance/
H A Drs_dir_asset_provider.h102 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override

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