Searched refs:ir (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_compute_generic.cpp | 44 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources() argument 47 if (!ir.customInputBuffers.empty()) { in GetDispatchResources() 48 dr.buffer = ir.customInputBuffers[0].handle; in GetDispatchResources() 50 if (!ir.customInputImages.empty()) { in GetDispatchResources() 51 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()
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H A D | render_node_single_post_process.cpp | 63 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources() argument 66 if (!ir.customInputBuffers.empty()) { in GetDispatchResources() 67 dr.buffer = ir.customInputBuffers[0].handle; in GetDispatchResources() 69 if (!ir.customInputImages.empty()) { in GetDispatchResources() 70 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()
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/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | spirv_cross_helpers_gles.cpp | 84 CoreCompiler::CoreCompiler(const uint32_t* ir, size_t wordCount) : CompilerGLSL(ir, wordCount) {}
in CoreCompiler() argument 89 ir.for_each_typed_id<spirv_cross::SPIRConstant>(
in GetConstants() 96 return ir;
in GetIr()
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H A D | spirv_cross_helpers_gles.h | 30 CoreCompiler(const uint32_t* ir, size_t wordCount);
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/foundation/multimedia/image_framework/frameworks/innerkitsimpl/receiver/src/ |
H A D | image_receiver.cpp | 167 auto ir = ir_.lock(); in OnBufferAvailable() local 168 if (ir && ir->surfaceBufferAvaliableListener_ != nullptr) { in OnBufferAvailable() 169 ir->surfaceBufferAvaliableListener_->OnSurfaceBufferAvaliable(); in OnBufferAvailable()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.cpp | 148 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources() argument 151 if (!ir.customInputBuffers.empty()) { in GetDispatchResources() 152 dr.buffer = ir.customInputBuffers[0].handle; in GetDispatchResources() 154 if (!ir.customInputImages.empty()) { in GetDispatchResources() 155 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()
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/foundation/arkui/ace_engine/frameworks/core/interfaces/cjui/ |
H A D | cjui_api.h | 3125 ArkUI_Float32 ir, ArkUI_Float32 ib, ArkUI_Float32* ijradii, ArkUI_Int32 ijradiiSize, ArkUIPaintHandle paint);
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/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/ |
H A D | arkoala_api.h | 4937 ArkUI_Float32 ir, ArkUI_Float32 ib, ArkUI_Float32* ijradii, ArkUI_Int32 ijradiiSize, ArkUIPaintHandle paint);
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