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Searched refs:ir (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_compute_generic.cpp44 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources() argument
47 if (!ir.customInputBuffers.empty()) { in GetDispatchResources()
48 dr.buffer = ir.customInputBuffers[0].handle; in GetDispatchResources()
50 if (!ir.customInputImages.empty()) { in GetDispatchResources()
51 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()
H A Drender_node_single_post_process.cpp63 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources() argument
66 if (!ir.customInputBuffers.empty()) { in GetDispatchResources()
67 dr.buffer = ir.customInputBuffers[0].handle; in GetDispatchResources()
69 if (!ir.customInputImages.empty()) { in GetDispatchResources()
70 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dspirv_cross_helpers_gles.cpp84 CoreCompiler::CoreCompiler(const uint32_t* ir, size_t wordCount) : CompilerGLSL(ir, wordCount) {} in CoreCompiler() argument
89 ir.for_each_typed_id<spirv_cross::SPIRConstant>( in GetConstants()
96 return ir; in GetIr()
H A Dspirv_cross_helpers_gles.h30 CoreCompiler(const uint32_t* ir, size_t wordCount);
/foundation/multimedia/image_framework/frameworks/innerkitsimpl/receiver/src/
H A Dimage_receiver.cpp167 auto ir = ir_.lock(); in OnBufferAvailable() local
168 if (ir && ir->surfaceBufferAvaliableListener_ != nullptr) { in OnBufferAvailable()
169 ir->surfaceBufferAvaliableListener_->OnSurfaceBufferAvaliable(); in OnBufferAvailable()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_single_post_process.cpp148 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources() argument
151 if (!ir.customInputBuffers.empty()) { in GetDispatchResources()
152 dr.buffer = ir.customInputBuffers[0].handle; in GetDispatchResources()
154 if (!ir.customInputImages.empty()) { in GetDispatchResources()
155 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()
/foundation/arkui/ace_engine/frameworks/core/interfaces/cjui/
H A Dcjui_api.h3125 ArkUI_Float32 ir, ArkUI_Float32 ib, ArkUI_Float32* ijradii, ArkUI_Int32 ijradiiSize, ArkUIPaintHandle paint);
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H A Darkoala_api.h4937 ArkUI_Float32 ir, ArkUI_Float32 ib, ArkUI_Float32* ijradii, ArkUI_Int32 ijradiiSize, ArkUIPaintHandle paint);

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