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Searched refs:invMatrix (Results 1 - 3 of 3) sorted by relevance

/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/src/
H A Dmatrix.cpp140 bool Matrix::Invert(Matrix &invMatrix) in Invert() argument
142 invMatrix.operType_ = operType_; in Invert()
144 invMatrix.Reset(); in Invert()
160 invMatrix.fMat_[IMAGE_SCALEX] = invScaleX; in Invert()
161 invMatrix.fMat_[IMAGE_SCALEY] = invScaleY; in Invert()
163 invMatrix.fMat_[IMAGE_TRANSX] = -fMat_[IMAGE_TRANSX] * invScaleX; in Invert()
164 invMatrix.fMat_[IMAGE_TRANSY] = -fMat_[IMAGE_TRANSY] * invScaleY; in Invert()
166 invMatrix.fMat_[IMAGE_SKEWX] = invMatrix.fMat_[IMAGE_SKEWY] = invMatrix in Invert()
178 InvertForRotate(Matrix &invMatrix) InvertForRotate() argument
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/foundation/graphic/graphic_2d/rosen/modules/graphics_effect/src/
H A Dge_magnifier_shader_filter.cpp71 Drawing::Matrix invMatrix; in ProcessImage() local
72 invMatrix.Rotate(-magnifierPara_->rotateDegree_, src.GetLeft() + src.GetWidth() / 2.0f, in ProcessImage()
74 auto resultImage = builder->MakeImage(canvas.GetGPUContext().get(), &invMatrix, image->GetImageInfo(), false); in ProcessImage()
/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/include/
H A Dmatrix.h150 bool Invert(Matrix &invMatrix);
152 bool InvertForRotate(Matrix &invMatrix);

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