/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | main_session.cpp | 103 void MainSession::NotifyForegroundInteractiveStatus(bool interactive) in NotifyForegroundInteractiveStatus() argument 105 SetForegroundInteractiveStatus(interactive); in NotifyForegroundInteractiveStatus() 113 WLOGFI("NotifyForegroundInteractiveStatus %{public}d", interactive); in NotifyForegroundInteractiveStatus() 114 sessionStage_->NotifyForegroundInteractiveStatus(interactive); in NotifyForegroundInteractiveStatus() 226 void MainSession::NotifyClientToUpdateInteractive(bool interactive) in NotifyClientToUpdateInteractive() argument 233 WLOGFI("%{public}d", interactive); in NotifyClientToUpdateInteractive() 234 sessionStage_->NotifyForegroundInteractiveStatus(interactive); in NotifyClientToUpdateInteractive() 235 isClientInteractive_ = interactive; in NotifyClientToUpdateInteractive()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
H A D | sheet_style.h | 123 std::optional<bool> interactive; member 142 interactive == sheetStyle.interactive && showInPage == sheetStyle.showInPage && in operator ==() 171 interactive = sheetStyle.interactive.has_value() ? sheetStyle.interactive : interactive; in PartialUpdate()
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/foundation/window/window_manager/window_scene/session/host/include/ |
H A D | main_session.h | 31 void NotifyForegroundInteractiveStatus(bool interactive) override; 50 void NotifyClientToUpdateInteractive(bool interactive) override;
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/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | session_stage_proxy_lifecycle_test.cpp | 95 bool interactive = true; in HWTEST_F() local 97 sessionStage_->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F()
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H A D | session_stage_proxy_test.cpp | 370 bool interactive = true; in HWTEST_F() local 372 sessionStage_->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F() 373 interactive = false; in HWTEST_F() 374 sessionStage_->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/ |
H A D | navigation_transition_proxy.h | 120 void SetInteractive(bool interactive) in SetInteractive() argument 122 interactive_ = interactive; in SetInteractive() 160 // if error code is 0, start interactive success in StartAnimation() 162 TAG_LOGI(AceLogTag::ACE_NAVIGATION, "update start interactive animation code is %{public}d", errorCode); in StartAnimation() 177 TAG_LOGE(AceLogTag::ACE_NAVIGATION, "not support to finish interactive animation more than once"); in FinishInteractiveAnimation() 195 TAG_LOGE(AceLogTag::ACE_NAVIGATION, "not support to cancel interactive animation more than once"); in CancelInteractiveAnimation() 234 bool interactive_ = false; // set current interactive animation 243 bool interactive = false; member
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/foundation/communication/ipc/interfaces/innerkits/rust/tests/ |
H A D | entry.rs | 16 mod interactive; modules
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/foundation/window/window_manager/wm/test/unittest/ |
H A D | window_agent_test.cpp | 413 bool interactive = false; in HWTEST_F() local 414 windowAgent_->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F() 417 interactive = true; in HWTEST_F() 419 windowAgent_->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F()
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H A D | window_proxy_test.cpp | 296 bool interactive = false; in HWTEST_F() local 297 windowProxy_->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F()
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H A D | window_impl_test5.cpp | 334 bool interactive = false; in HWTEST_F() local 336 window->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F() 339 window->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F() 342 window->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F() 344 interactive = true; in HWTEST_F() 345 window->NotifyForegroundInteractiveStatus(interactive); in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/functions/ |
H A D | js_navigation_function.cpp | 77 TAG_LOGE(AceLogTag::ACE_NAVIGATION, "finish interactive animation failed"); in FinishTransition() 143 TAG_LOGI(AceLogTag::ACE_NAVIGATION, "not support set interactive attribute"); in SetInteractive() 148 auto interactive = proxy_ ? proxy_->GetInteractive() : false; in GetInteractive() local 149 info.SetReturnValue(JSRef<JSVal>::Make(ToJSValue(interactive))); in GetInteractive() 155 TAG_LOGE(AceLogTag::ACE_NAVIGATION, "cancel interactive animation failed"); in CancelAnimation() 158 TAG_LOGI(AceLogTag::ACE_NAVIGATION, "fire cancel interactive animation"); in CancelAnimation()
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/foundation/window/window_manager/wm/src/ |
H A D | window_agent.cpp | 259 void WindowAgent::NotifyForegroundInteractiveStatus(bool interactive) in NotifyForegroundInteractiveStatus() argument 265 window_->NotifyForegroundInteractiveStatus(interactive); in NotifyForegroundInteractiveStatus()
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/foundation/window/window_manager/test/common/mock/ |
H A D | mock_IWindow.h | 56 MOCK_METHOD1(NotifyForegroundInteractiveStatus, void(bool interactive));
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/foundation/window/window_manager/wm/include/ |
H A D | window_agent.h | 55 void NotifyForegroundInteractiveStatus(bool interactive) override;
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/foundation/window/window_manager/window_scene/test/mock/ |
H A D | mock_session_stage.h | 49 MOCK_METHOD1(NotifyForegroundInteractiveStatus, void(bool interactive));
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/foundation/window/window_manager/wm/include/zidl/ |
H A D | window_interface.h | 83 virtual void NotifyForegroundInteractiveStatus(bool interactive) = 0;
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H A D | window_proxy.h | 57 void NotifyForegroundInteractiveStatus(bool interactive) override;
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/swiper/ |
H A D | swiper_model_ng.h | 37 void SetIndicatorInteractive(bool interactive) override; 81 static void SetIndicatorInteractive(FrameNode* frameNode, bool interactive);
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H A D | swiper_model.h | 103 virtual void SetIndicatorInteractive(bool interactive) {} in SetIndicatorInteractive() argument
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H A D | swiper_model_ng.cpp | 145 void SwiperModelNG::SetIndicatorInteractive(bool interactive) in SetIndicatorInteractive() argument 151 pattern->SetIndicatorInteractive(interactive); in SetIndicatorInteractive() 337 void SwiperModelNG::SetIndicatorInteractive(FrameNode* frameNode, bool interactive) in SetIndicatorInteractive() argument 342 pattern->SetIndicatorInteractive(interactive); in SetIndicatorInteractive()
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/foundation/window/window_manager/wm/src/zidl/ |
H A D | window_stub.cpp | 284 bool interactive = data.ReadBool(); in OnRemoteRequest() local 285 NotifyForegroundInteractiveStatus(interactive); in OnRemoteRequest()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_navigation.cpp | 752 JSRef<JSVal> interactive = transitionObj->GetProperty("isInteractive"); in SetCustomNavContentTransition() 753 if (interactive->IsBoolean()) { in SetCustomNavContentTransition() 754 transition.interactive = interactive->ToBoolean(); in SetCustomNavContentTransition() 756 transition.interactive = false; in SetCustomNavContentTransition() 763 if (!transition.interactive) { in SetCustomNavContentTransition()
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/foundation/window/window_manager/window_scene/session/container/include/zidl/ |
H A D | session_stage_proxy.h | 55 void NotifyForegroundInteractiveStatus(bool interactive) override;
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H A D | session_stage_interface.h | 106 virtual void NotifyForegroundInteractiveStatus(bool interactive) = 0;
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/foundation/arkui/ace_engine/test/unittest/core/pattern/navigation/ |
H A D | navigation_animation_test_ng.cpp | 150 transition.interactive = true; in HWTEST_F() 157 * @tc.expected: step3. current interactive is true in HWTEST_F() 172 * @tc.steps: step3. set navigation transition callback, set interactive value false in HWTEST_F() 180 transition.interactive = false; in HWTEST_F() 187 * @tc.expected: step4. current interactive value is false in HWTEST_F() 216 * @tc.steps: step2. set interactive false in HWTEST_F() 222 transition.interactive = false; in HWTEST_F() 248 * @tc.desc: Test interactive value in cancel transition 260 * @tc.steps: step2. set interactive value true in HWTEST_F() 268 transition.interactive in HWTEST_F() [all...] |