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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp471 GpuBufferDesc indexBufferDesc; in GetIndexBufferDesc() local
472 indexBufferDesc.usageFlags = BufferUsageFlagBits::CORE_BUFFER_USAGE_INDEX_BUFFER_BIT | in GetIndexBufferDesc()
475 indexBufferDesc.usageFlags |= additionalFlags; in GetIndexBufferDesc()
476 indexBufferDesc.engineCreationFlags = 0; in GetIndexBufferDesc()
477 indexBufferDesc.memoryPropertyFlags = MemoryPropertyFlagBits::CORE_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; in GetIndexBufferDesc()
478 indexBufferDesc.byteSize = sizeof(T) * (uint32_t)indexCount; in GetIndexBufferDesc()
480 return indexBufferDesc; in GetIndexBufferDesc()
522 const GpuBufferDesc indexBufferDesc = GetIndexBufferDesc<uint32_t>(indexCount, createInfo.indexBufferFlags); in CreateGpuBuffers() local
523 handles.indexBuffer = gpuResourceManager.Create(indexBufferDesc); in CreateGpuBuffers()

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