Home
last modified time | relevance | path

Searched refs:inactiveEntities (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/src/ecs/
H A Dentity_manager.cpp100 [[maybe_unused]] int32_t inactiveEntities = 0; in ~EntityManager() local
106 ++inactiveEntities; in ~EntityManager()
109 CORE_ASSERT(inactiveEntities == 0); in ~EntityManager()

Completed in 2 milliseconds