Searched refs:inRadius (Results 1 - 2 of 2) sorted by relevance
/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_arc.cpp | 211 int16_t inRadius = inRadius_; in DrawAxisLine() local 212 if (inRadius <= 0) { in DrawAxisLine() 213 inRadius = 1; in DrawAxisLine() 216 lineWidth = outRadius - inRadius; in DrawAxisLine() 224 DrawHorLine(gfxDstBuffer, Point { static_cast<int16_t>(arcInfo.center.x + inRadius), arcInfo.center.y }, in DrawAxisLine() 234 DrawVerLine(gfxDstBuffer, Point { arcInfo.center.x, static_cast<int16_t>(arcInfo.center.y + inRadius) }, in DrawAxisLine()
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/foundation/arkui/ui_lite/interfaces/kits/common/ |
H A D | text.h | 109 float inStartAngle, float inEndAngle, float inCurrentAngle, uint16_t inRadius, in InitData() 122 radius = inRadius; in InitData()
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