/foundation/window/window_manager/utils/include/ |
H A D | display_change_listener.h | 30 virtual void OnImmersiveStateChange(ScreenId screenId, bool& immersive) { return; }
in OnImmersiveStateChange() argument
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/foundation/window/window_manager/dm/src/ |
H A D | display.cpp | 209 DMError Display::HasImmersiveWindow(bool& immersive)
in HasImmersiveWindow() argument 211 return SingletonContainer::Get<DisplayManagerAdapter>().HasImmersiveWindow(GetScreenId(), immersive);
in HasImmersiveWindow()
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H A D | display_manager_adapter.cpp | 548 DMError DisplayManagerAdapter::HasImmersiveWindow(ScreenId screenId, bool& immersive)
in HasImmersiveWindow() argument 552 return displayManagerServiceProxy_->HasImmersiveWindow(screenId, immersive);
in HasImmersiveWindow()
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/foundation/window/window_manager/interfaces/innerkits/dm/ |
H A D | display.h | 142 * @brief Judge if current display has immersive window.
143 * @param immersive The flag to represent if current display has immersive window.
147 DMError HasImmersiveWindow(bool& immersive);
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/foundation/window/window_manager/previewer/include/ |
H A D | display.h | 135 * @brief Judge if current display has immersive window. 136 * @param immersive The flag to represent if current display has immersive window. 140 DMError HasImmersiveWindow(bool& immersive);
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/foundation/window/window_manager/window_scene/screen_session_manager_client/src/zidl/ |
H A D | screen_session_manager_client_stub.cpp | 229 bool immersive = false; in HandleOnImmersiveStateChanged() local 230 OnImmersiveStateChanged(screenId, immersive); in HandleOnImmersiveStateChanged() 231 if (!reply.WriteBool(immersive)) { in HandleOnImmersiveStateChanged() 232 WLOGFE("Write immersive failed"); in HandleOnImmersiveStateChanged()
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H A D | screen_session_manager_client_proxy.cpp | 466 void ScreenSessionManagerClientProxy::OnImmersiveStateChanged(ScreenId screenId, bool& immersive) in OnImmersiveStateChanged() argument 491 immersive = reply.ReadBool(); in OnImmersiveStateChanged()
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/foundation/window/window_manager/dm/test/unittest/ |
H A D | display_test.cpp | 190 bool immersive = false; in HWTEST_F() local 191 DMError ret = defaultDisplay_->HasImmersiveWindow(immersive); in HWTEST_F()
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H A D | display_manager_adapter_test.cpp | 284 bool immersive = false;
in HWTEST_F() local 285 DMError ret = SingletonContainer::Get<DisplayManagerAdapter>().HasImmersiveWindow(0u, immersive);
in HWTEST_F()
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/foundation/window/window_manager/window_scene/test/dms_unittest/ |
H A D | screen_session_manager_client_proxy_test.cpp | 254 bool immersive = false; in HWTEST_F() local 257 screenSessionManagerClientProxy_->OnImmersiveStateChanged(0u, immersive); in HWTEST_F()
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H A D | screen_session_manager_client_test.cpp | 749 bool immersive = false; in HWTEST_F() local 752 screenSessionManagerClient_->OnImmersiveStateChanged(0u, immersive); in HWTEST_F() 762 bool immersive = false; in HWTEST_F() local 766 screenSessionManagerClient_->OnImmersiveStateChanged(0u, immersive); in HWTEST_F()
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H A D | screen_session_manager_proxy_test.cpp | 1445 bool immersive = true; in HWTEST_F() local 1448 screenSessionManagerProxy->HasImmersiveWindow(0u, immersive)); in HWTEST_F() 1451 screenSessionManagerProxy->HasImmersiveWindow(0u, immersive)); in HWTEST_F()
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H A D | screen_session_manager_test.cpp | 1943 bool immersive = false; in HWTEST_F() local 1944 ASSERT_EQ(DMError::DM_ERROR_NULLPTR, ssm_->HasImmersiveWindow(0u, immersive)); in HWTEST_F() 1945 immersive = true; in HWTEST_F() 1946 EXPECT_EQ(DMError::DM_ERROR_NULLPTR, ssm_->HasImmersiveWindow(0u, immersive)); in HWTEST_F()
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/foundation/window/window_manager/window_scene/screen_session_manager_client/include/zidl/ |
H A D | screen_session_manager_client_interface.h | 66 virtual void OnImmersiveStateChanged(ScreenId screenId, bool& immersive) = 0;
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H A D | screen_session_manager_client_proxy.h | 45 void OnImmersiveStateChanged(ScreenId screenId, bool& immersive) override;
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/foundation/window/window_manager/window_scene/screen_session_manager_client/include/ |
H A D | screen_session_manager_client.h | 64 void OnImmersiveStateChanged(ScreenId screenId, bool& immersive) override;
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/foundation/window/window_manager/window_scene/screen_session_manager_client/src/ |
H A D | screen_session_manager_client.cpp | 278 void ScreenSessionManagerClient::OnImmersiveStateChanged(ScreenId screenId, bool& immersive) in OnImmersiveStateChanged() argument 281 displayChangeListener_->OnImmersiveStateChange(screenId, immersive); in OnImmersiveStateChanged()
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/foundation/window/window_manager/test/common/mock/ |
H A D | mock_display_manager_adapter.h | 47 MOCK_METHOD2(HasImmersiveWindow, DMError(ScreenId screenId, bool& immersive));
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/foundation/window/window_manager/interfaces/kits/napi/display_runtime/ |
H A D | js_display.cpp | 517 bool immersive = false;
in OnHasImmersiveWindow() 518 DmErrorCode ret = DM_JS_TO_ERROR_CODE_MAP.at(display_->HasImmersiveWindow(immersive));
in OnHasImmersiveWindow() 520 task->Resolve(env, CreateJsValue(env, immersive));
in OnHasImmersiveWindow() 521 WLOGI("JsDisplay::OnHasImmersiveWindow success - immersive window exists: %{public}d", immersive);
in OnHasImmersiveWindow()
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/foundation/window/window_manager/window_scene/screen_session_manager/src/zidl/ |
H A D | screen_session_manager_stub.cpp | 586 bool immersive = false; in OnRemoteRequest() local 587 DMError ret = HasImmersiveWindow(screenId, immersive); in OnRemoteRequest() 589 reply.WriteBool(immersive); in OnRemoteRequest()
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H A D | screen_session_manager_proxy.cpp | 1924 DMError ScreenSessionManagerProxy::HasImmersiveWindow(ScreenId screenId, bool& immersive) in HasImmersiveWindow() argument 1949 immersive = reply.ReadBool(); in HasImmersiveWindow()
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/foundation/window/window_manager/dm/include/ |
H A D | display_manager_adapter.h | 64 virtual DMError HasImmersiveWindow(ScreenId screenId, bool& immersive);
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/foundation/window/window_manager/dmserver/include/ |
H A D | display_manager_interface.h | 189 virtual DMError HasImmersiveWindow(ScreenId screenId, bool& immersive)
in HasImmersiveWindow() argument
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/foundation/window/window_manager/window_scene/screen_session_manager/include/zidl/ |
H A D | screen_session_manager_proxy.h | 122 virtual DMError HasImmersiveWindow(ScreenId screenId, bool& immersive) override;
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/foundation/window/window_manager/window_scene/screen_session_manager/include/ |
H A D | screen_session_manager.h | 194 DMError HasImmersiveWindow(ScreenId screenId, bool& immersive) override;
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