/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.cpp | 98 temporaryImage_.imageHandle = gpuResourceMgr.Create(name, shadowImageDesc); in PreExecuteFrame() 100 temporaryImage_.imageHandle = gpuResourceMgr.Create(temporaryImage_.imageHandle, shadowImageDesc); in PreExecuteFrame() 147 const RenderHandle imageHandle, const TemporaryImage& tempImage) in ProcessSingleShadow() 150 if (gpuResourceMgr.IsGpuImage(imageHandle) && gpuResourceMgr.IsGpuImage(tempImage.imageHandle.GetHandle())) { in ProcessSingleShadow() 189 RenderData(cmdList, renderPass, viewport, scissor, imageHandle, tempImage.imageHandle.GetHandle(), drawIdx, in ProcessSingleShadow() 233 const Math::Vec4& texSizeInvTexSize, const Math::Vec4& dir, const RenderHandle imageHandle) in RenderBlur() 248 bind.BindImage(1, imageHandle); in RenderBlur() 146 ProcessSingleShadow(IRenderCommandList& cmdList, const uint32_t drawIdx, const RenderHandle imageHandle, const TemporaryImage& tempImage) ProcessSingleShadow() argument 231 RenderBlur(IRenderCommandList& cmdList, const RenderPass& renderPass, const ViewportDesc& viewport, const ScissorDesc& scissor, const IDescriptorSetBinder::Ptr& binder, const Math::Vec4& texSizeInvTexSize, const Math::Vec4& dir, const RenderHandle imageHandle) RenderBlur() argument [all...] |
H A D | render_node_default_shadows_blur.h | 56 RENDER_NS::RenderHandleReference imageHandle; member 64 const RENDER_NS::RenderHandle imageHandle, const TemporaryImage& tempImage); 72 const BASE_NS::Math::Vec4& dir, RENDER_NS::RenderHandle imageHandle);
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.cpp | 297 RenderHandle imageHandle = renderPass.renderPassDesc.attachmentHandles[0]; in GetBaseRenderPass() local 299 if (!RenderHandleUtil::IsValid(imageHandle)) { in GetBaseRenderPass() 301 imageHandle = inputResources_.customOutputImages[0].handle; in GetBaseRenderPass() 307 renderPass.renderPassDesc.attachmentHandles[0] = imageHandle; in GetBaseRenderPass() 329 const RenderHandle imageHandle = renderPass.renderPassDesc.attachmentHandles[0]; in RenderGraphics() local 330 if (!RenderHandleUtil::IsValid(imageHandle)) { in RenderGraphics() 333 const GpuImageDesc imageDesc = renderNodeContextMgr_->GetGpuResourceManager().GetImageDescriptor(imageHandle); in RenderGraphics() 365 cmdList.CustomImageBarrier(imageHandle, SRC_UNDEFINED, COL_ATTACHMENT, imageSubresourceRange); in RenderGraphics() 369 cmdList.CustomImageBarrier(imageHandle, SHDR_READ, imageSubresourceRange); in RenderGraphics() 371 cmdList.CustomImageBarrier(imageHandle, COL_ATTACHMEN in RenderGraphics() [all...] |
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/recording/ |
H A D | recording_canvas.cpp | 251 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *image); in DrawImageNine() local 260 imageHandle, center, dst, filterMode, brushHandle, hasBrush); in DrawImageNine() 271 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *image); in DrawImageLattice() local 273 AddDrawOpImmediate<DrawImageLatticeOpItem::ConstructorHandle>(imageHandle, latticeHandle, dst, filterMode); in DrawImageLattice() 307 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *atlas); in DrawAtlas() local 311 AddDrawOpImmediate<DrawAtlasOpItem::ConstructorHandle>(imageHandle, xformData, texData, colorData, mode, in DrawAtlas() 330 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); in DrawImage() local 331 AddDrawOpImmediate<DrawImageOpItem::ConstructorHandle>(imageHandle, px, py, sampling); in DrawImage() 342 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); in DrawImageRect() local 343 AddDrawOpImmediate<DrawImageRectOpItem::ConstructorHandle>(imageHandle, sr in DrawImageRect() 354 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); DrawImageRect() local [all...] |
H A D | cmd_list_helper.cpp | 231 std::shared_ptr<Data> CmdListHelper::GetCompressDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) in GetCompressDataFromCmdList() argument 233 if (imageHandle.size == 0) { in GetCompressDataFromCmdList() 237 const void* ptr = cmdList.GetImageData(imageHandle.offset, imageHandle.size); in GetCompressDataFromCmdList() 244 imageData->BuildWithoutCopy(ptr, imageHandle.size); in GetCompressDataFromCmdList() 470 std::shared_ptr<Data> CmdListHelper::GetDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) in GetDataFromCmdList() argument 472 if (imageHandle.size == 0) { in GetDataFromCmdList() 476 const void* ptr = cmdList.GetImageData(imageHandle.offset, imageHandle.size); in GetDataFromCmdList() 483 imageData->BuildWithoutCopy(ptr, imageHandle in GetDataFromCmdList() 575 GetColorSpaceFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) GetColorSpaceFromCmdList() argument [all...] |
H A D | cmd_list.cpp | 123 std::shared_ptr<Image> CmdList::GetImage(const OpDataHandle& imageHandle) in GetImage() argument 126 auto imageIt = imageMap_.find(imageHandle.offset); in GetImage() 128 return imageMap_[imageHandle.offset]; in GetImage() 131 if (imageHandle.size == 0) { in GetImage() 136 const void* ptr = imageAllocator_.OffsetToAddr(imageHandle.offset, imageHandle.size); in GetImage() 143 imageData->BuildWithoutCopy(ptr, imageHandle.size); in GetImage() 149 imageMap_[imageHandle.offset] = image; in GetImage()
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H A D | draw_cmd.cpp | 1042 OpDataHandle imageHandle; in Marshalling() local 1044 imageHandle = CmdListHelper::AddImageToCmdList(cmdList, *image_); in Marshalling() 1051 cmdList.AddOp<ConstructorHandle>(imageHandle, center_, dst_, filter_, brushHandle, hasBrush_); in Marshalling() 1112 OpDataHandle imageHandle; in Marshalling() local 1114 imageHandle = CmdListHelper::AddImageToCmdList(cmdList, *image_); in Marshalling() 1117 cmdList.AddOp<ConstructorHandle>(imageHandle, latticeHandle, dst_, filter_, paintHandle); in Marshalling() 1193 OpDataHandle imageHandle; in Marshalling() local 1195 imageHandle = CmdListHelper::AddImageToCmdList(cmdList, *atlas_); in Marshalling() 1200 cmdList.AddOp<ConstructorHandle>(imageHandle, xformData, texData, colorData, mode_, samplingOptions_, in Marshalling() 1329 OpDataHandle imageHandle; in Marshalling() local 1391 OpDataHandle imageHandle; Marshalling() local 1722 auto imageHandle = CmdListHelper::AddImageToCmdList(cmdList, image); GenerateCachedOpItem() local 1783 auto imageHandle = CmdListHelper::AddImageToCmdList(cmdList, image); GenerateCachedOpItem() local [all...] |
/foundation/graphic/graphic_2d/rosen/test/2d_graphics/fuzztest/recording/cmdlist_fuzzer/ |
H A D | cmd_list_fuzzer.cpp | 123 OpDataHandle imageHandle = cmdList->AddImage(image); in CmdListFuzzTest001() local 124 cmdList->GetImage(imageHandle); in CmdListFuzzTest001()
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/recording/ |
H A D | cmd_list_helper.h | 41 static std::shared_ptr<Image> GetImageFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle); 62 static std::shared_ptr<Data> GetCompressDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle); 194 static std::shared_ptr<Data> GetDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle); 204 const OpDataHandle& imageHandle);
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H A D | cmd_list.h | 145 std::shared_ptr<Image> GetImage(const OpDataHandle& imageHandle);
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/ |
H A D | ecs_asset_loader.cpp | 502 auto imageHandle = assetManager_.GetEcsSerializer().LoadImageResource(uri); in LoadImageEntityCollection() local 527 if (imageHandle) { in LoadImageEntityCollection() 529 ic.reference = imageHandle; in LoadImageEntityCollection()
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H A D | ecs_serializer.cpp | 1115 RenderHandleReference imageHandle {}; in LoadImageResource() 1128 imageHandle = gpuResourceMgr.Create(uri, gpuDesc, std::move(imageLoadResult.image)); in LoadImageResource() 1131 return imageHandle; in LoadImageResource()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | asset_loader.cpp | 660 auto imageHandle = assetManager_.GetEcsSerializer().LoadImageResource(uri); in LoadImageEntityCollection() local 687 if (imageHandle) { in LoadImageEntityCollection() 689 ic.reference = imageHandle; in LoadImageEntityCollection()
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H A D | scene_holder.cpp | 1802 RENDER_NS::RenderHandleReference imageHandle {}; in BindUIBitmap() 1813 imageHandle = lumeBmp->GetRenderHandle(); in BindUIBitmap() 1816 if (imageHandle) { in BindUIBitmap() 1821 hande.reference = imageHandle; in BindUIBitmap() 1847 hande.reference = imageHandle; in BindUIBitmap() 2247 RENDER_NS::RenderHandleReference imageHandle; in LoadImage() local 2249 imageHandle = rh; in LoadImage() 2251 imageHandle = assetManager_->GetEcsSerializer().LoadImageResource(uri); in LoadImage() 2253 if (imageHandle) { in LoadImage() 2254 return GetOrCreateEntityReference(ecs_->GetEntityManager(), *rhComponentManager_, imageHandle); in LoadImage() [all...] |
H A D | ecs_serializer.cpp | 1213 RenderHandleReference imageHandle {}; in LoadImageResource() 1226 imageHandle = gpuResourceMgr.Create(uri, gpuDesc, std::move(imageLoadResult.image)); in LoadImageResource() 1229 return imageHandle; in LoadImageResource()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | render_util.cpp | 205 const RenderHandleReference imageHandle = in SelectBaseDesc() local 207 const GpuImageDesc imageDesc = gpuResourceMgr.GetImageDescriptor(imageHandle); in SelectBaseDesc()
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/foundation/multimedia/camera_framework/services/deferred_processing_service/src/post_processor/ |
H A D | photo_post_processor.cpp | 160 auto bufferHandle = buffer.imageHandle->GetBufferHandle(); in processBufferInfo() 374 auto imageBuffer = TransBufferHandleToSurfaceBuffer(buffer.imageHandle->GetBufferHandle()); in AssemblePicture() 402 auto imageBufferHandle = buffer.imageHandle->GetBufferHandle(); in OnProcessDoneExt()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 1472 RenderHandleReference imageHandle; in ImportTexture() local 1474 return imageHandle; in ImportTexture() 1483 imageHandle = gpuResourceManager.Create(gpuImageDesc); in ImportTexture() 1485 if (imageHandle) { in ImportTexture() 1523 staging.CopyBufferToImage(bufferHandle, imageHandle, copies); in ImportTexture() 1528 return imageHandle; in ImportTexture() 3070 RenderHandleReference imageHandle; 3088 t->data.imageHandle = ImportTexture(move(result.image), *t->data.staging, importer->gpuResourceManager_); 3099 if (t->data.imageHandle) { 3103 importer->gpuHandleManager_.Write(imageEntity)->reference = move(t->data.imageHandle); [all...] |
/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | SceneJS.cpp | 1003 RenderHandleReference imageHandle {}; in CreateImage()
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