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Searched refs:iPlat (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp393 const GpuImagePlatformDataGL& iPlat; member
404 const auto& iPlat = bd.iPlat; in BlitArray() local
422 device_.CompressedTexSubImage3D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offset3D, extent3D, in BlitArray()
423 iPlat.internalFormat, static_cast<uint32_t>(bd.sizeOfData), reinterpret_cast<const void*>(data)); in BlitArray()
425 device_.TexSubImage3D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offset3D, extent3D, in BlitArray()
426 iPlat.format, iPlat in BlitArray()
435 const auto& iPlat = bd.iPlat; Blit2D() local
459 const auto& iPlat = bd.iPlat; Blit3D() local
489 const auto& iPlat = bd.iPlat; BlitCube() local
524 const auto& iPlat = dstGpuImage.GetPlatformData(); SetupBlit() local
1777 const auto& iPlat = static_cast<const GpuImagePlatformDataGL&>(srcGpuImage->GetPlatformData()); ImageToBufferCopy() local
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