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Help
Searched
refs:hasAnimator_
(Results
1 - 4
of
4
) sorted by relevance
/foundation/arkui/ui_lite/frameworks/components/
H
A
D
ui_label.cpp
120
hasAnimator_
(false),
in UILabel()
135
if (
hasAnimator_
) {
in ~UILabel()
138
hasAnimator_
= false;
in ~UILabel()
245
if (
hasAnimator_
) {
in SetLineBreakMode()
373
if (
hasAnimator_
) {
in RemeasureForMarquee()
383
hasAnimator_
= true;
in RemeasureForMarquee()
388
if (
hasAnimator_
) {
in RemeasureForMarquee()
396
if (
hasAnimator_
) {
in SetRollStartPos()
405
return
hasAnimator_
? static_cast<LabelAnimator*>(animator_.animator)->GetStartPos() : animator_.pos;
in GetRollStartPos()
410
if (
hasAnimator_
) {
in SetRollSpeed()
[all...]
H
A
D
ui_arc_label.cpp
143
hasAnimator_
(false),
168
if (
hasAnimator_
) {
in ~UIArcLabel()
171
hasAnimator_
= false;
in ~UIArcLabel()
268
if (compatibilityMode_ &&
hasAnimator_
) {
in DrawArcText()
274
arcTextInfo.hasAnimator =
hasAnimator_
;
in DrawArcText()
432
if (
hasAnimator_
) {
in Start()
443
hasAnimator_
= true;
in Start()
450
if (
hasAnimator_
) {
in Stop()
457
if (
hasAnimator_
) {
in SetRollCount()
466
if (
hasAnimator_
) {
in RegisterScrollListener()
[all...]
/foundation/arkui/ui_lite/interfaces/kits/components/
H
A
D
ui_label.h
469
bool
hasAnimator_
: 1;
H
A
D
ui_arc_label.h
405
bool
hasAnimator_
;
member in OHOS::UIArcLabel
Completed in 3 milliseconds