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Searched refs:gpuMemAllocator (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_buffer_vk.cpp75 PlatformGpuMemoryAllocator& gpuMemAllocator, const GpuBufferDesc& desc, const int64_t alignedByteSize) in RecordAllocation()
82 const string poolDebugName = gpuMemAllocator.GetBufferPoolDebugName(desc); in RecordAllocation()
174 if (PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); gpuMemAllocator) { in ~GpuBufferVk()
175 gpuMemAllocator->DestroyBuffer(plat_.buffer, mem_.allocation); in ~GpuBufferVk()
177 RecordAllocation(*gpuMemAllocator, desc_, -static_cast<int64_t>(plat_.fullByteSize)); in ~GpuBufferVk()
208 if (PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); gpuMemAllocator) { in CreateBufferImpl()
210 (VkMemoryPropertyFlags)gpuMemAllocator->GetMemoryTypeProperties(mem_.allocationInfo.memoryType); in CreateBufferImpl()
213 RecordAllocation(*gpuMemAllocator, desc in CreateBufferImpl()
74 RecordAllocation( PlatformGpuMemoryAllocator& gpuMemAllocator, const GpuBufferDesc& desc, const int64_t alignedByteSize) RecordAllocation() argument
264 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); Map() local
288 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); MapMemory() local
307 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); Unmap() local
344 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); AllocateMemory() local
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H A Dgpu_image_vk.cpp273 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); in ~GpuImageVk() local
274 PLUGIN_ASSERT(gpuMemAllocator); in ~GpuImageVk()
275 if (gpuMemAllocator) { in ~GpuImageVk()
276 gpuMemAllocator->DestroyImage(plat_.image, mem_.allocation); in ~GpuImageVk()
309 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); in CreateVkImage() local
310 if (gpuMemAllocator) { in CreateVkImage()
312 const VmaPool customPool = gpuMemAllocator->GetImagePool(desc_); in CreateVkImage()
331 gpuMemAllocator->CreateImage( in CreateVkImage()

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