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Searched refs:gpuImageTracking_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp597 PLUGIN_ASSERT(dataIdx < static_cast<uint32_t>(gpuImageTracking_.size())); in ProcessRenderNodeGraph()
598 gpuImageTracking_[dataIdx] = {}; // reset in ProcessRenderNodeGraph()
755 // reset, but we do not reset the handle, because the gpuImageTracking_ element is not removed in StoreFinalBufferState()
776 for (auto& ref : gpuImageTracking_) { in StoreFinalImageState()
808 // reset, but we do not reset the handle, because the gpuImageTracking_ element is not removed in StoreFinalImageState()
1661 dataIdx = static_cast<uint32_t>(gpuImageTracking_.size());
1662 gpuImageTracking_.emplace_back();
1666 gpuImageTracking_[dataIdx].resource.handle = handle;
1667 gpuImageTracking_[dataIdx].state.gpuQueue = queue; // current queue for default state
1669 (!gpuImageTracking_[dataId
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H A Drender_graph.h234 BASE_NS::vector<RenderGraphImageState> gpuImageTracking_; member in final

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