Searched refs:gpuHandleMgr_ (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 1157 gpuHandleMgr_(GetManager<IRenderHandleComponentManager>(ecs)), layerMgr_(GetManager<ILayerComponentManager>(ecs)), in RenderSystem() 1270 if (renderContext_ && uriMgr_ && gpuHandleMgr_) { in Initialize() 1274 FillShaderData(entityMgr, *uriMgr_, *gpuHandleMgr_, shaderMgr, in Initialize() 1276 FillShaderData(entityMgr, *uriMgr_, *gpuHandleMgr_, shaderMgr, in Initialize() 1278 FillShaderData(entityMgr, *uriMgr_, *gpuHandleMgr_, shaderMgr, in Initialize() 1439 SetupSubmeshBuffers(*gpuHandleMgr_, mpd.meshComponent, submesh, renderSubmesh); in ProcessSubmesh() 1464 RenderMaterialIndices matIndices = AddRenderMaterial(*materialMgr_, *materialExtensionMgr_, *gpuHandleMgr_, in ProcessSubmesh() 1733 AddSingleMaterial(*materialMgr_, *materialExtensionMgr_, *gpuHandleMgr_, *dsMaterial_, 1780 if (!(environmentMgr_ && materialExtensionMgr_ && layerMgr_ && gpuHandleMgr_)) { 1799 FillRenderEnvironment(*gpuHandleMgr_, layerMas [all...] |
H A D | render_system.h | 247 IRenderHandleComponentManager* gpuHandleMgr_ = nullptr; member in final
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