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Searched refs:gpuHandle (Results 1 - 13 of 13) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_gpu_resource_data_copy.cpp52 if (ref.gpuHandle && ref.byteArray) { in PostRenderBackend()
53 GpuResourceUtil::CopyGpuResource(device_, gpuResourceMgr_, ref.gpuHandle.GetHandle(), *ref.byteArray); in PostRenderBackend()
73 if (gpuResourceMgr_.IsGpuBuffer(copyOp.gpuHandle)) { in AddCopyOperation()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/datastore/
H A Dintf_render_data_store_default_gpu_resource_data_copy.h50 RenderHandleReference gpuHandle; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.h317 GpuBuffer* GetBuffer(const RenderHandle& gpuHandle) const;
318 GpuImage* GetImage(const RenderHandle& gpuHandle) const;
319 GpuSampler* GetSampler(const RenderHandle& gpuHandle) const;
H A Dgpu_resource_manager.cpp353 void LogGpuResource(const RenderHandle& gpuHandle, const EngineResourceHandle engineHandle)
356 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(gpuHandle);
363 PLUGIN_LOG_E("gpu %s > %" PRIx64 "=%" PRIx64 " generation: %u=%u", names[idx].data(), gpuHandle.id, engineHandle.id,
364 RenderHandleUtil::GetGenerationIndexPart(gpuHandle), RenderHandleUtil::GetGenerationIndexPart(engineHandle));
1596 const EngineResourceHandle gpuHandle = gpuHandles[arrayIndex];
1598 const bool validGpuHandle = RenderHandleUtil::IsValid(gpuHandle);
1601 gpuHandles[remapArrayIndex] = gpuHandle;
1657 const EngineResourceHandle gpuHandle =
1660 LogGpuResource(allocation.handle, gpuHandle);
1663 store.gpuHandles[arrayIndex] = gpuHandle;
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H A Dshader_manager.h227 const GpuComputeProgram* GetGpuComputeProgram(const RenderHandle& gpuHandle) const;
228 const GpuShaderProgram* GetGpuShaderProgram(const RenderHandle& gpuHandle) const;
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp108 const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(renderPassDesc.attachmentHandles[idx]); in HashFramebuffer() local
109 HashCombine(hash, gpuHandle.id, static_cast<uint64_t>(atDesc.layer), static_cast<uint64_t>(atDesc.mipLevel)); in HashFramebuffer()
H A Drender_backend_vk.h285 EngineResourceHandle gpuHandle; member
H A Drender_backend_vk.cpp907 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle);
2660 perfDataSet.gpuHandle = gpuQueryMgr_->Create(debugName, CreateGpuQueryVk(device_, desc));
2708 if (const GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); gpuQuery) {
2784 if (const GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); gpuQuery) {
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h192 EngineResourceHandle gpuHandle; member
H A Dnode_context_pool_manager_gles.cpp80 const EngineResourceHandle gpuHandle = gpuResourceMgr_.GetGpuHandle(renderPassDesc.attachmentHandles[idx]); in HashRPD() local
81 HashCombine(rpHash, gpuHandle.id); in HashRPD()
H A Drender_backend_gles.cpp921 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in RenderSingleCommandList()
2645 perfDataSet.gpuHandle = gpuQueryMgr_->Create(debugName, CreateGpuQueryGLES(device_, desc)); in StartFrameTimers()
2680 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in CopyPerfTimeStamp()
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_frame_util.cpp199 dataCopy.gpuHandle = copyDataRef.bufferHandle; in ProcessFrameInputCopyData()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp203 const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(resState.resource.handle); in DebugPrintImageState() local
208 RenderHandleUtil::GetGenerationIndexPart(gpuHandle)); in DebugPrintImageState()

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