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Help
Searched
refs:gpuDesc
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/src/
H
A
D
SceneJS.cpp
1004
GpuImageDesc
gpuDesc
= gpuResourceMgr.CreateGpuImageDesc(data->imageLoadResult_.image->GetImageDesc());
in CreateImage()
1005
gpuDesc
.usageFlags = CORE_IMAGE_USAGE_SAMPLED_BIT | CORE_IMAGE_USAGE_TRANSFER_DST_BIT;
in CreateImage()
1006
if (
gpuDesc
.engineCreationFlags & EngineImageCreationFlagBits::CORE_ENGINE_IMAGE_CREATION_GENERATE_MIPS) {
in CreateImage()
1007
gpuDesc
.usageFlags |= CORE_IMAGE_USAGE_TRANSFER_SRC_BIT;
in CreateImage()
1009
gpuDesc
.memoryPropertyFlags = CORE_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
in CreateImage()
1010
data->imageHandle_ = gpuResourceMgr.Create(data->uri_,
gpuDesc
, std::move(data->imageLoadResult_.image));
in CreateImage()
1013
data->bitmap_->SetRenderHandle(data->imageHandle_, {
gpuDesc
.width,
gpuDesc
.height });
in CreateImage()
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H
A
D
ecs_serializer.cpp
1121
GpuImageDesc
gpuDesc
= gpuResourceMgr.CreateGpuImageDesc(imageLoadResult.image->GetImageDesc());
in LoadImageResource()
local
1122
gpuDesc
.usageFlags = CORE_IMAGE_USAGE_SAMPLED_BIT | CORE_IMAGE_USAGE_TRANSFER_DST_BIT;
in LoadImageResource()
1123
if (
gpuDesc
.engineCreationFlags & EngineImageCreationFlagBits::CORE_ENGINE_IMAGE_CREATION_GENERATE_MIPS) {
in LoadImageResource()
1124
gpuDesc
.usageFlags |= CORE_IMAGE_USAGE_TRANSFER_SRC_BIT;
in LoadImageResource()
1126
gpuDesc
.memoryPropertyFlags = CORE_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
in LoadImageResource()
1128
imageHandle = gpuResourceMgr.Create(uri,
gpuDesc
, std::move(imageLoadResult.image));
in LoadImageResource()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
ecs_serializer.cpp
1219
GpuImageDesc
gpuDesc
= gpuResourceMgr.CreateGpuImageDesc(imageLoadResult.image->GetImageDesc());
in LoadImageResource()
local
1220
gpuDesc
.usageFlags = CORE_IMAGE_USAGE_SAMPLED_BIT | CORE_IMAGE_USAGE_TRANSFER_DST_BIT;
in LoadImageResource()
1221
if (
gpuDesc
.engineCreationFlags & EngineImageCreationFlagBits::CORE_ENGINE_IMAGE_CREATION_GENERATE_MIPS) {
in LoadImageResource()
1222
gpuDesc
.usageFlags |= CORE_IMAGE_USAGE_TRANSFER_SRC_BIT;
in LoadImageResource()
1224
gpuDesc
.memoryPropertyFlags = CORE_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
in LoadImageResource()
1226
imageHandle = gpuResourceMgr.Create(uri,
gpuDesc
, std::move(imageLoadResult.image));
in LoadImageResource()
Completed in 8 milliseconds