H A D | gltf2_importer.cpp | 1875 const GLTFResourceData& gltfResourceData) in CreateMesh() 1878 if (meshIndex != GLTF2::GLTF_INVALID_INDEX && meshIndex < gltfResourceData.meshes.size()) { in CreateMesh() 1883 component->mesh = gltfResourceData.meshes[meshIndex]; in CreateMesh() 1941 const GLTFResourceData& gltfResourceData, Entity& defaultCamera, uint32_t flags) in RecursivelyCreateComponents() 1959 CreateMesh(ecs, node, entity, data, gltfResourceData); in RecursivelyCreateComponents() 1990 ecs, data, *child, sceneEntities, sceneEntity, environmentEntity, gltfResourceData, defaultCamera, flags); in RecursivelyCreateComponents() 1994 void AddSkinJointsComponents(const GLTF2::Data& data, const GLTFResourceData& gltfResourceData, ISkinningSystem& ss, in AddSkinJointsComponents() argument 1997 auto skinEntityIt = gltfResourceData.skins.begin(); in AddSkinJointsComponents() 1999 // gltfResourceData.skins and data.skins should be the same size but take min just in case. in AddSkinJointsComponents() 2000 auto skins = array_view(data.skins.data(), Math::min(gltfResourceData in AddSkinJointsComponents() 1874 CreateMesh(IEcs& ecs, const GLTF2::Node& node, const Entity entity, const GLTF2::Data& data, const GLTFResourceData& gltfResourceData) CreateMesh() argument 1939 RecursivelyCreateComponents(IEcs& ecs, GLTF2::Data const& data, GLTF2::Node const& node, unordered_map<size_t, Entity> const& sceneEntities, Entity sceneEntity, Entity environmentEntity, const GLTFResourceData& gltfResourceData, Entity& defaultCamera, uint32_t flags) RecursivelyCreateComponents() argument 2017 CreateSkinComponents(const GLTF2::Data& data, const GLTFResourceData& gltfResourceData, ISkinningSystem& ss, const unordered_map<size_t, Entity>& sceneEntities) CreateSkinComponents() argument 2058 CreateMorphComponents(const GLTF2::Data& data, const GLTFResourceData& gltfResourceData, IMorphComponentManager& mm, const unordered_map<size_t, Entity>& sceneEntities, const Entity sceneEntity) CreateMorphComponents() argument 2115 GetImageEntity(IEcs& ecs, const GLTFResourceData& gltfResourceData, size_t index) GetImageEntity() argument 2124 CreateEnvironmentComponent(IGpuResourceManager& gpuResourceManager, const GLTF2::Data& data, const GLTFResourceData& gltfResourceData, IEcs& ecs, Entity sceneEntity, const size_t lightIndex) CreateEnvironmentComponent() argument [all...] |