Searched refs:globalSet0_ (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_blur.cpp | 74 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init() 151 auto& binder = *globalSet0_; in UpdateGlobalSet() 198 sets[0] = globalSet0_->GetDescriptorSetHandle(); in RenderData() 380 BlurPass(di, *binders_[descIdx++], *globalSet0_, renderData_.psoScale, imageData_.mipImage, mip - 1u); in RenderGaussian() 389 BlurPass(di, *binders_[descIdx++], *globalSet0_, renderData_.psoBlur, imageData_.mipImage, mip); in RenderGaussian() 399 BlurPass(di, *binders_[descIdx++], *globalSet0_, renderData_.psoBlur, tempTarget_.tex.GetHandle(), mip - 1); in RenderGaussian()
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H A D | render_motion_blur.cpp | 115 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init() 206 auto& binder = *globalSet0_; in Execute() 267 auto& binder = *globalSet0_; in ExecuteTileVelocity() 369 auto& binder = *globalSet0_; in UpdateDescriptorSet0()
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H A D | render_motion_blur.h | 78 IDescriptorSetBinder::Ptr globalSet0_; member in final
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H A D | render_blur.h | 87 IDescriptorSetBinder::Ptr globalSet0_; member in final
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H A D | render_node_mip_chain_post_process.h | 148 IDescriptorSetBinder::Ptr globalSet0_; member in final
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H A D | render_node_mip_chain_post_process.cpp | 157 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitNode() 317 auto& binder = *globalSet0_; in UpdateGlobalSet() 403 sets[0U] = globalSet0_->GetDescriptorSetHandle(); in RenderGraphics()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_cubemap.cpp | 250 const auto bindings = globalSet0_->GetDescriptorSetLayoutBindingResources(); in ExecuteSinglePostProcess() 251 cmdList.UpdateDescriptorSet(globalSet0_->GetDescriptorSetHandle(), bindings); in ExecuteSinglePostProcess() 283 RenderHandle sets[2U] { globalSet0_->GetDescriptorSetHandle(), in ExecuteSinglePostProcess() 342 auto& binder = *globalSet0_; in UpdateSet0() 508 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitCreateBinders()
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H A D | render_node_camera_cubemap.h | 148 RENDER_NS::IDescriptorSetBinder::Ptr globalSet0_; member in final
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