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Searched refs:globalSet (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp208 auto& binder = *allDescriptorSets_.globalSet; in RenderData()
236 sets[0u] = allDescriptorSets_.globalSet->GetDescriptorSetHandle(); in RenderBlur()
303 constexpr uint32_t globalSet = 0u; in CreateDescriptorSets() local
306 const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(globalSet, reflPipelineLayout); in CreateDescriptorSets()
307 allDescriptorSets_.globalSet = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
308 descriptorSetHandle, reflPipelineLayout.descriptorSetLayouts[globalSet].bindings); in CreateDescriptorSets()
H A Drender_node_default_shadows_blur.h85 RENDER_NS::IDescriptorSetBinder::Ptr globalSet; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp108 constexpr uint32_t globalSet = 0u; in Init() local
113 const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[globalSet].bindings; in Init()
H A Drender_bloom.cpp634 constexpr uint32_t globalSet = 0u; in CreateComputePsos() local
644 const auto& gBinds = pl.descriptorSetLayouts[globalSet].bindings; in CreateComputePsos()
754 constexpr uint32_t globalSet = 0u; in CreateRenderPsos() local
762 const auto& gBinds = pipelineLayout.descriptorSetLayouts[globalSet].bindings; in CreateRenderPsos()
H A Drender_blur.cpp63 constexpr uint32_t globalSet = 0u; in Init() local
72 const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[globalSet].bindings; in Init()

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