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Searched refs:gather (Results 1 - 5 of 5) sorted by relevance

/foundation/ai/neural_network_runtime/test/unittest/ops/
H A Dgather_builder_test.cpp174 GatherBuilder gather; in HWTEST_F() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2393 std::function<bool()> gather;
2732 // Task not started, proceed to gather phase.
2734 if (task.gather) {
2761 CORE_CPU_PERF_BEGIN(gather, "glTF", task.name, "Gather");
2763 if (cancelled_ || !task.gather()) {
2767 CORE_CPU_PERF_END(gather);
3020 task->gather = [this]() -> bool {
3082 task->gather = [t = task.get()]() -> bool {
3201 // Create gather task that loads all cubemap faces for this light.
3206 task->gather
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/foundation/ai/neural_network_runtime/frameworks/native/neural_network_runtime/
H A Dlite_graph_to_hdi_model_v2_0.cpp342 Gather gather{}; in ConvertGather()
344 (void)GatherBlockMarshalling(data, gather); in ConvertGather()
H A Dlite_graph_to_hdi_model_v1_0.cpp342 Gather gather{}; in ConvertGather()
344 (void)GatherBlockMarshalling(data, gather); in ConvertGather()
H A Dlite_graph_to_hdi_model_v2_1.cpp596 Gather gather{}; in ConvertGather()
598 (void)GatherBlockMarshalling(data, gather); in ConvertGather()

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