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Searched refs:g_textCategory (Results 1 - 2 of 2) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/declaration/input/
H A Dinput_declaration.cpp35 std::set<std::string> g_textCategory; member
37 // If type is changed between g_textCategory, there is no need to recreate components.
40 if (g_textCategory.empty()) { in ShouldCreateNewComponent()
41 g_textCategory = std::set<std::string>({ in ShouldCreateNewComponent()
45 return g_textCategory.find(oldType) == g_textCategory.end() || g_textCategory.find(newType) == g_textCategory.end(); in ShouldCreateNewComponent()
99 if (g_textCategory.find(GetType()) != g_textCategory in CallSpecializedMethod()
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/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_input.cpp45 std::set<std::string> g_textCategory; member
47 // If type is changed between g_textCategory, there is no need to recreate components.
50 if (g_textCategory.empty()) { in ShouldCreateNewComponent()
51 g_textCategory = std::set<std::string>({ in ShouldCreateNewComponent()
55 return g_textCategory.find(oldType) == g_textCategory.end() || g_textCategory.find(newType) == g_textCategory.end(); in ShouldCreateNewComponent()

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