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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_resource_util_vk.cpp49 const auto& funcPtrs = (static_cast<const DeviceVk&>(device)).GetDebugFunctionUtilities(); in DebugObjectNameVk() local
50 if (castedHandle && funcPtrs.vkSetDebugUtilsObjectNameEXT) { in DebugObjectNameVk()
53 funcPtrs.vkSetDebugUtilsObjectNameEXT(devicePlat.device, &info); in DebugObjectNameVk()
60 const auto& funcPtrs = (static_cast<const DeviceVk&>(device)).GetDebugFunctionUtilities(); in DebugBufferNameVk() local
61 if (funcPtrs.vkSetDebugUtilsObjectNameEXT) { in DebugBufferNameVk()
66 funcPtrs.vkSetDebugUtilsObjectNameEXT(devicePlat.device, &info); in DebugBufferNameVk()
74 const auto& funcPtrs = (static_cast<const DeviceVk&>(device)).GetDebugFunctionUtilities(); in DebugImageNameVk() local
75 if (funcPtrs.vkSetDebugUtilsObjectNameEXT) { in DebugImageNameVk()
80 funcPtrs.vkSetDebugUtilsObjectNameEXT(devicePlat.device, &img); in DebugImageNameVk()
85 funcPtrs in DebugImageNameVk()
98 const auto& funcPtrs = (static_cast<const DeviceVk&>(device)).GetDebugFunctionUtilities(); DebugSamplerNameVk() local
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