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Searched refs:framebuffer (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp119 // is returned if target is the default framebuffer, but the default framebuffer does not exist. in VerifyFBO()
123 // is returned if any of the framebuffer attachment points are framebuffer incomplete. in VerifyFBO()
127 // is returned if the framebuffer does not haveat least one image attached to it. in VerifyFBO()
143 // is returned if any framebuffer attachment is layered, and any populated attachment is not in VerifyFBO()
413 uint32_t GenerateSubPassFBO(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, const RenderPassSubpassDesc& sb, in GenerateSubPassFBO() argument
433 BindToFbo(drawBuffers[idx], images[ci], framebuffer.width, framebuffer.height, views, in GenerateSubPassFBO()
436 BindToFboMultisampled(drawBuffers[idx], images[original], images[ci], framebuffer in GenerateSubPassFBO()
486 GenerateResolveFBO(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, const RenderPassSubpassDesc& sb, array_view<const BindImage> images) GenerateResolveFBO() argument
544 ProcessSubPass(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, vector<FboHash>& fboMap, array_view<const BindImage> images, const array_view<const uint32_t> imageMap, const RenderPassSubpassDesc& sb, bool multisampledRenderToTexture) ProcessSubPass() argument
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H A Drender_backend_gles.cpp373 void Invalidate(GLenum framebuffer, int32_t count, const GLenum invalidate[], const RenderPassDesc& rpd, in Invalidate() argument
379 glInvalidateFramebuffer(framebuffer, static_cast<GLsizei>(count), invalidate); in Invalidate()
387 glInvalidateSubFramebuffer(framebuffer, static_cast<GLsizei>(count), invalidate, X, Y, W, H); in Invalidate()
/foundation/graphic/graphic_2d/rosen/samples/opengl/test_glFramebufferTexture3DOES/entry/src/main/cpp/
H A Dtest_glFramebufferTexture3DOES.cpp85 GLuint framebuffer; in GLCopyTexSubImage3D() local
86 glGenFramebuffers(CREAT_NUM_ONE, &framebuffer); in GLCopyTexSubImage3D()
87 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in GLCopyTexSubImage3D()
/foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/sample2/
H A Dshadow2_demo.js300 let framebuffer, texture, depthBuffer;
302 if (framebuffer) {
303 gl.deleteFramebuffer(framebuffer);
313 framebuffer = gl.createFramebuffer();
314 if (!framebuffer) {
333 gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
340 framebuffer.texture = texture;
344 return framebuffer;
/foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/sample/
H A Dshadow_demo.js298 let framebuffer, texture, depthBuffer;
300 if (framebuffer) {
301 gl.deleteFramebuffer(framebuffer);
311 framebuffer = gl.createFramebuffer();
312 if (!framebuffer) {
331 gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
338 framebuffer.texture = texture;
342 return framebuffer;
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_framebuffer.h84 void SetFramebuffer(unsigned int framebuffer) in SetFramebuffer() argument
86 framebuffer_ = framebuffer; in SetFramebuffer()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp128 uint64_t frameBufferHash { 0 }; // only framebuffer related hash
197 VkFramebuffer framebuffer = VK_NULL_HANDLE; in CreateFramebuffer() local
214 &framebuffer)); // pFramebuffer in CreateFramebuffer()
217 return framebuffer; in CreateFramebuffer()
313 ref.second.frameBuffer, // framebuffer in ~NodeContextPoolManagerVk()
480 renderPassData.framebuffer = iter->second.frameBuffer;
482 renderPassData.framebuffer =
484 cache.hashToElement[renderPassData.frameBufferHash] = { frameCount, renderPassData.framebuffer };
487 VulkanHandleCast<uint64_t>(renderPassData.framebuffer),
H A Dpipeline_create_functions_vk.h63 VkFramebuffer framebuffer { VK_NULL_HANDLE };
H A Drender_backend_vk.cpp818 VK_NULL_HANDLE, // framebuffer
1330 (stateCache.lowLevelRenderPassData.framebuffer != VK_NULL_HANDLE);
1403 stateCache.lowLevelRenderPassData.framebuffer, // framebuffer
2561 stateCache.lowLevelRenderPassData.framebuffer, // framebuffer
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/vulkan/
H A Dintf_device_vk.h101 VkFramebuffer framebuffer { VK_NULL_HANDLE };

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