Home
last modified time | relevance | path

Searched refs:fragmentShadingRateProperties (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_device.h122 FragmentShadingRateProperties fragmentShadingRateProperties; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_create_gpu_images.cpp246 auto fsrProps = device.GetCommonDeviceProperties().fragmentShadingRateProperties; in GetClampedShadingRateTexelSize()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.cpp520 cdp.fragmentShadingRateProperties.minFragmentShadingRateAttachmentTexelSize = { in GetCommonDevicePropertiesFunc()
524 cdp.fragmentShadingRateProperties.maxFragmentShadingRateAttachmentTexelSize = { in GetCommonDevicePropertiesFunc()
528 cdp.fragmentShadingRateProperties.maxFragmentSize = { fsrVk.maxFragmentSize.width, in GetCommonDevicePropertiesFunc()
H A Dpipeline_create_functions_vk.cpp44 const FragmentShadingRateProperties& fsrp = deviceVk.GetCommonDeviceProperties().fragmentShadingRateProperties; in ClampShadingRateAttachmentTexelSize()

Completed in 5 milliseconds