Searched refs:fragIndex (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | shader_loader.cpp | 383 uint32_t fragIndex = (forceReload) ? INVALID_SM_INDEX : shaderMgr_.GetShaderModuleIndex(fragmentShader); in CreateGraphicsShader() local 384 if (fragIndex == INVALID_SM_INDEX) { in CreateGraphicsShader() 387 fragIndex = shaderMgr_.CreateShaderModule(fragmentShader, shaderFile.info); in CreateGraphicsShader() 390 if ((vertIndex != INVALID_SM_INDEX) && (fragIndex != INVALID_SM_INDEX)) { in CreateGraphicsShader() 417 { uri, rsId, catId, vidIndex, plIndex, stateIndex, vertIndex, fragIndex, shaderStr, matMeta }, in CreateGraphicsShader() 426 { uri, rsId, catId, vidIndex, plIndex, stateIndex, vertIndex, fragIndex, shaderStr, matMeta }, in CreateGraphicsShader()
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/foundation/multimedia/media_library/frameworks/innerkitsimpl/media_library_helper/src/ |
H A D | media_file_uri.cpp | 402 size_t fragIndex = uri.find_first_of('#'); in RemoveAllFragment() local 403 if (fragIndex != std::string::npos) { in RemoveAllFragment() 404 uri = uri.substr(0, fragIndex); in RemoveAllFragment()
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