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/foundation/graphic/graphic_2d/frameworks/bootanimation/src/
H A Dboot_compile_progress.cpp268 int32_t fpsNo = frameNum % LOADING_FPS; in DrawProgressPoint() local
269 int32_t fpsStage = fpsNo / PERIOD_FPS; in DrawProgressPoint()
270 float input = fpsNo % PERIOD_FPS / TEN_FRAME_TIMES; in DrawProgressPoint()

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