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Searched refs:formatProperties (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_create_gpu_images.cpp133 const FormatProperties formatProperties = gpuResourceMgr.GetFormatProperties(desc.format); in CheckFormat() local
135 ? formatProperties.linearTilingFeatures in CheckFormat()
136 : formatProperties.optimalTilingFeatures; in CheckFormat()
H A Drender_staging.cpp200 const FormatProperties formatProperties = gpuResourceMgr.GetFormatProperties(imageDesc.format); in CopyBuffersToImages() local
201 if ((formatProperties.optimalTilingFeatures & MIP_MAP_TILING_FEATURES) == MIP_MAP_TILING_FEATURES) { in CopyBuffersToImages()
215 if ((formatProperties.optimalTilingFeatures & MIP_MAP_TILING_FEATURES) != MIP_MAP_TILING_FEATURES) { in CopyBuffersToImages()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_image_vk.cpp53 VkFormatProperties formatProperties; in ValidateFormat() local
56 &formatProperties); // pFormatProperties in ValidateFormat()
57 const VkFormatFeatureFlags optimalTilingFeatureFlags = formatProperties.optimalTilingFeatures; in ValidateFormat()
H A Ddevice_vk.cpp450 VkFormatProperties formatProperties; in CheckValidDepthFormats() local
454 &formatProperties); // pFormatProperties in CheckValidDepthFormats()
455 const VkFormatFeatureFlags optimalTilingFeatureFlags = formatProperties.optimalTilingFeatures; in CheckValidDepthFormats()
573 VkFormatProperties formatProperties; in FillDeviceFormatSupport() local
576 &formatProperties); // pFormatProperties in FillDeviceFormatSupport()
578 (FormatFeatureFlags)formatProperties.linearTilingFeatures, in FillDeviceFormatSupport()
579 (FormatFeatureFlags)formatProperties.optimalTilingFeatures, in FillDeviceFormatSupport()
580 (FormatFeatureFlags)formatProperties.bufferFeatures, in FillDeviceFormatSupport()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.cpp77 const auto formatProperties = gpuResourceMgr.GetFormatProperties(format); in GetValidColorFormat() local
78 if (((formatProperties.optimalTilingFeatures & CORE_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) == 0) || in GetValidColorFormat()
79 ((formatProperties.optimalTilingFeatures & CORE_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) != 0)) { in GetValidColorFormat()
91 const auto formatProperties = gpuResourceMgr.GetFormatProperties(format); in GetValidDepthFormat() local
92 if ((formatProperties.optimalTilingFeatures & CORE_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) == 0) { in GetValidDepthFormat()
H A Drender_node_default_shadow_render_slot.cpp86 const auto formatProperties = gpuResourceMgr.GetFormatProperties(format); in GetColorBufferDesc() local
87 if ((formatProperties.optimalTilingFeatures & CORE_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) == 0) { in GetColorBufferDesc()

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