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Searched
refs:foregroundNodes
(Results
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/foundation/window/window_manager/wmserver/src/
H
A
D
window_layout_policy_tile.cpp
133
auto&
foregroundNodes
= foregroundNodesMap_[displayId];
in IsTileRectSatisfiedWithSizeLimits()
local
134
auto num =
foregroundNodes
.size();
in IsTileRectSatisfiedWithSizeLimits()
200
auto&
foregroundNodes
= foregroundNodesMap_[node->GetDisplayId()];
in IsWindowAlreadyInTileQueue()
local
201
auto iter = std::find_if(
foregroundNodes
.begin(),
foregroundNodes
.end(),
in IsWindowAlreadyInTileQueue()
205
if (iter !=
foregroundNodes
.end()) {
in IsWindowAlreadyInTileQueue()
227
auto&
foregroundNodes
= foregroundNodesMap_[displayId];
in PushBackNodeInTileQueue()
local
228
while (!
foregroundNodes
.empty() &&
foregroundNodes
.size() >= maxTileWinNumMap_[displayId]) {
in PushBackNodeInTileQueue()
229
auto removeNode =
foregroundNodes
in PushBackNodeInTileQueue()
245
auto&
foregroundNodes
=
foregroundNodes
Map_[displayId];
RemoveNodeFromTileQueue()
local
255
auto&
foregroundNodes
=
foregroundNodes
Map_[displayId];
IsValidTileQueueAndPresetRects()
local
278
auto&
foregroundNodes
=
foregroundNodes
Map_[displayId];
RefreshTileQueue()
local
308
auto&
foregroundNodes
=
foregroundNodes
Map_[displayId];
ApplyPresetRectForTileWindows()
local
[all...]
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