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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp554 Entity fogEntity = cameraFogEntity; in GetRenderCameraFogFromComponent() local
555 auto fogId = fogMgr->GetComponentId(fogEntity); in GetRenderCameraFogFromComponent()
558 fogEntity = renderConfigurationComponent.fog; in GetRenderCameraFogFromComponent()
559 fogId = fogMgr->GetComponentId(fogEntity); in GetRenderCameraFogFromComponent()
565 if (auto layerHandle = layerMgr->Read(fogEntity); layerHandle) { in GetRenderCameraFogFromComponent()
569 fillRenderFog(layerMask, fogEntity, fogComponent, renderFog); in GetRenderCameraFogFromComponent()

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