/foundation/arkui/ace_engine/frameworks/core/accessibility/ |
H A D | accessibility_node.cpp | 321 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 323 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 325 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 327 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 329 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 331 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 333 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 336 .longClickable = false, .focusable = false } }, in SetOperableInfo() 338 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable = true } }, in SetOperableInfo() 340 { .checkable = false, .clickable = true, .scrollable = false, .longClickable = true, .focusable in SetOperableInfo() [all...] |
H A D | native_interface_accessibility_impl.h | 171 void SetFocusable(bool focusable) in SetFocusable() 173 this->focusable = focusable; in SetFocusable() 178 return focusable; in IsFocusable() 456 bool focusable = false; member
|
H A D | accessibility_utils.h | 144 bool focusable = false; member
|
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/cppview/ |
H A D | interactable_view.cpp | 22 void InteractableView::SetFocusable(bool focusable) in SetFocusable() argument 24 ViewAbstractModel::GetInstance()->SetFocusable(focusable); in SetFocusable()
|
H A D | interactable_view.h | 29 static void SetFocusable(bool focusable);
|
/foundation/arkui/ui_lite/test/uitest/test_focus_manager/ |
H A D | ui_test_focus_manager.h | 53 const char* text, bool focusable); 54 UIViewGroup* CreateTestUIViewGroup(UIViewGroup* parent, bool focusable, bool interceptFocus);
|
H A D | ui_test_focus_manager.cpp | 242 const char* text, bool focusable) in CreateTestUILabel() 250 label->SetFocusable(focusable); in CreateTestUILabel() 262 UIViewGroup* UITestFocusManager::CreateTestUIViewGroup(UIViewGroup* parent, bool focusable, bool interceptFocus) in CreateTestUIViewGroup() argument 266 viewGroup->SetFocusable(focusable); in CreateTestUIViewGroup() 241 CreateTestUILabel(UIViewGroup* parent, int16_t x, int16_t y, const char* text, bool focusable) CreateTestUILabel() argument
|
/foundation/arkui/ace_engine/frameworks/core/focus/ |
H A D | focus_node.h | 43 explicit FocusNode(bool focusable = true) : focusable_(focusable) {} in FocusNode() 71 void SetFocusable(bool focusable); 170 virtual void RefreshParentFocusable(bool focusable); 351 void RefreshParentFocusable(bool focusable) override;
|
H A D | focus_node.cpp | 124 LOGW("node(%{public}d) is not focusable", tabNodeIdx); in GoToFocusByTabNodeIdx() 132 LOGW("node(%{public}d) is not focusable", tabNodeIdx); in GoToFocusByTabNodeIdx() 347 void FocusNode::SetFocusable(bool focusable) in SetFocusable() argument 349 if (focusable_ == focusable) { in SetFocusable() 352 focusable_ = focusable; in SetFocusable() 423 void FocusNode::RefreshParentFocusable(bool focusable) in RefreshParentFocusable() argument 735 // Not found any focusable node, clear focus. 816 void FocusGroup::RefreshParentFocusable(bool focusable) 819 if (focusable != item->IsParentFocusable()) { 820 item->SetParentFocusable(focusable); [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
H A D | focus_hub.h | 195 FocusPattern(FocusType focusType, bool focusable) : focusType_(focusType), focusable_(focusable) {} in FocusPattern() argument 196 FocusPattern(FocusType focusType, bool focusable, FocusStyleType styleType) in FocusPattern() argument 197 : focusType_(focusType), focusable_(focusable), styleType_(styleType) in FocusPattern() 199 FocusPattern(FocusType focusType, bool focusable, FocusStyleType styleType, const FocusPaintParam& paintParams) in FocusPattern() argument 200 : focusType_(focusType), focusable_(focusable), styleType_(styleType) in FocusPattern() 243 void SetFocusable(bool focusable) in SetFocusable() argument 245 focusable_ = focusable; in SetFocusable() 359 explicit FocusHub(const WeakPtr<EventHub>& eventHub, FocusType type = FocusType::DISABLE, bool focusable = false) in FocusHub() 360 : eventHub_(eventHub), focusable_(focusable), focusType in FocusHub() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/property/ |
H A D | accessibility_property.cpp | 412 bool focusable = IsAccessibilityFocusable(node); in IsAccessibilityFocusableDebug() local 418 info->Put("selected", focusable); in IsAccessibilityFocusableDebug() 438 return focusable; in IsAccessibilityFocusableDebug() 447 bool focusable = false; in IsAccessibilityFocusable() local 453 focusable = true; in IsAccessibilityFocusable() 464 focusable = true; in IsAccessibilityFocusable() 471 focusable = true; in IsAccessibilityFocusable() 478 focusable = true; in IsAccessibilityFocusable() 484 focusable = true; in IsAccessibilityFocusable() 489 focusable in IsAccessibilityFocusable() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/focusable/ |
H A D | focusable_component.h | 24 #include "core/components/focusable/focusable_element.h" 165 void SetFocusable(bool focusable) in SetFocusable() argument 167 focusable_ = focusable; in SetFocusable()
|
/foundation/arkui/ace_engine/frameworks/core/components/declaration/common/ |
H A D | attribute.h | 68 std::pair<bool, bool> focusable = { false, false }; member
|
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_interactable_view.h | 39 static void SetFocusable(bool focusable);
|
/foundation/arkui/ace_engine/advanced_ui_component/subheader/interfaces/ |
H A D | subheader.js | 675 Button.focusable(this.operationItem ? true : false); 756 Row.focusable(this.operationItem && this.operationType !== OperationType.LOADING ? true : 837 Button.focusable(this.operationItem ? true : false); 916 Row.focusable(this.operationItem && this.operationType !== OperationType.LOADING ? true : 1346 Button.focusable(true); 1403 Text.focusable(true); 1435 Row.focusable(true); 1487 Image.focusable(true); 1501 Stack.focusable(true); 1619 Row.focusable(tru [all...] |
/foundation/window/window_manager/test/fuzztest/wms/windowscene_fuzzer/ |
H A D | windowscene_fuzzer.cpp | 87 bool focusable; in InitWindowOption1() local 88 startPos += GetObject<bool>(focusable, data + startPos, size - startPos); in InitWindowOption1() 89 windowOption.SetFocusable(focusable); in InitWindowOption1()
|
/foundation/arkui/ace_engine/frameworks/core/components/image/ |
H A D | image_component.h | 170 void SetFocusable(bool focusable) in SetFocusable() argument 172 focusable_ = focusable; in SetFocusable()
|
/foundation/arkui/ace_engine/frameworks/core/components/button/ |
H A D | button_component.h | 111 void SetFocusable(bool focusable) in SetFocusable() argument 113 focusable_ = focusable; in SetFocusable()
|
/foundation/arkui/ace_engine/advanced_ui_component/composelistitem/interfaces/ |
H A D | composelistitem.js | 302 Image.focusable(false); 321 Image.focusable(false); 356 Text.focusable(true); 819 Text.focusable(true); 856 Image.focusable(true); 918 Image.focusable(true); 1071 Text.focusable(true); 1084 Image.focusable(false); 1104 Text.focusable(true); 1117 Image.focusable(fals [all...] |
/foundation/arkui/ace_engine/advanced_ui_component/counter/interfaces/ |
H A D | counter.js | 985 if (this.numberStyleOptions.focusable !== undefined) { 986 this.focusEnable = this.numberStyleOptions.focusable; 1044 if (this.inlineStyleOptions.focusable !== undefined) { 1045 this.focusEnable = this.inlineStyleOptions.focusable; 1097 if (this.dateStyleOptions.focusable !== undefined) { 1098 this.focusEnable = this.dateStyleOptions.focusable; 1707 Button.focusable(this.focusEnable); 1837 Button.focusable(this.focusEnable); 1946 Button.focusable(this.focusEnable); 2074 Button.focusable(thi [all...] |
/foundation/arkui/ace_engine/test/unittest/core/pattern/overlay/ |
H A D | overlay_manager_popup_test_ng.cpp | 379 popups[0].focusable = true; in HWTEST_F() 396 popups[1].focusable = true; in HWTEST_F() 552 popups[0].focusable = true; in HWTEST_F() 570 popups[1].focusable = true; in HWTEST_F() 668 popups[0].focusable = true; in HWTEST_F() 686 popups[1].focusable = true; in HWTEST_F() 883 popups[0].focusable = true; in HWTEST_F() 899 popups[1].focusable = true; in HWTEST_F() 1047 popups[0].focusable = true; in HWTEST_F() 1064 popups[1].focusable in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
H A D | popup_param.h | 424 void SetFocusable(bool focusable) in SetFocusable() argument 426 focusable_ = focusable; in SetFocusable()
|
/foundation/window/window_manager/wmserver/src/ |
H A D | window_node.cpp | 86 void WindowNode::SetFocusable(bool focusable) in SetFocusable() argument 88 property_->SetFocusable(focusable); in SetFocusable()
|
/foundation/arkui/ace_engine/advanced_ui_component/filter/interfaces/ |
H A D | filter.js | 361 ListItem.focusable(true); 464 Text.focusable(true); 777 Row.focusable(true); 879 Image.focusable(true); 968 Text.focusable(true); 1171 Text.focusable(true); 2216 ListItem.focusable(true); 2277 Text.focusable(true); 2583 Row.focusable(true); 2625 Image.focusable(tru [all...] |
/foundation/arkui/ace_engine/advanced_ui_component/editabletitlebar/interfaces/ |
H A D | editabletitlebar.js | 930 Button.focusable(this.item.isEnabled); 991 SymbolGlyph.focusable(this.item.isEnabled); 1007 Image.focusable(this.item.isEnabled); 1034 SymbolGlyph.focusable(false); 1046 Image.focusable(false); 1058 Button.focusable(this.item.isEnabled);
|