/foundation/multimedia/camera_framework/services/camera_service/include/ |
H A D | hcamera_device_manager.h | 32 CameraProcessPriority(int32_t uid, int32_t state, int32_t focusState) : processUid_(uid),
in CameraProcessPriority() argument 33 processState_(state), focusState_(focusState) {}
in CameraProcessPriority() 87 inline void SetProcessFocusState(int32_t focusState)
in SetProcessFocusState() argument 89 focusState_ = focusState;
in SetProcessFocusState() 107 HCameraDeviceHolder(int32_t pid, int32_t uid, int32_t state, int32_t focusState,
in HCameraDeviceHolder() argument 109 :pid_(pid), uid_(uid), state_(state), focusState_(focusState), accessTokenId_(accessTokenId), device_(device),
in HCameraDeviceHolder() 112 processPriority_ = new CameraProcessPriority(uid, state, focusState);
in HCameraDeviceHolder() 121 inline void SetFocusState(int32_t focusState)
in SetFocusState() argument 123 processPriority_->SetProcessFocusState(focusState);
in SetFocusState() 124 focusState_ = focusState;
in SetFocusState() [all...] |
/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | window_event_channel_proxy_test.cpp | 151 bool focusState = false; in HWTEST_F() local 152 WSError res = windowEventChannelProxy_->TransferFocusActiveEvent(focusState); in HWTEST_F() 154 focusState = true; in HWTEST_F() 155 res = windowEventChannelProxy_->TransferFocusState(focusState); in HWTEST_F()
|
H A D | window_event_channel_base.h | 38 WSError TransferFocusState(bool focusState) override;
|
H A D | window_event_channel_test.cpp | 410 bool focusState = false; in HWTEST_F() local 413 auto res = windowEventChannel_->TransferFocusState(focusState); in HWTEST_F()
|
/foundation/distributedhardware/distributed_camera/services/cameraservice/cameraoperator/client/src/callback/ |
H A D | dcamera_session_callback.cpp | 59 uint8_t focusState = iter->second; in OnFocusState() local 62 if (!cameraMetadata->addEntry(OHOS_CONTROL_FOCUS_STATE, &focusState, dataCountStartNum)) { in OnFocusState()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/ui_extension/ |
H A D | security_session_wrapper_impl.h | 50 bool NotifyFocusStateSync(bool focusState) override; 59 bool NotifyFocusStateAsync(bool focusState) override;
|
H A D | session_wrapper.h | 92 virtual bool NotifyFocusStateSync(bool focusState) = 0; 101 virtual bool NotifyFocusStateAsync(bool focusState) = 0;
|
H A D | session_wrapper_impl.h | 47 bool NotifyFocusStateSync(bool focusState) override; 56 bool NotifyFocusStateAsync(bool focusState) override;
|
H A D | security_ui_extension_pattern.h | 107 void DispatchFocusState(bool focusState);
|
H A D | security_session_wrapper_impl.cpp | 368 bool SecuritySessionWrapperImpl::NotifyFocusStateSync(bool focusState) in NotifyFocusStateSync() argument 427 bool SecuritySessionWrapperImpl::NotifyFocusStateAsync(bool focusState) in NotifyFocusStateAsync() argument 430 session_->TransferFocusStateEvent(focusState); in NotifyFocusStateAsync()
|
H A D | session_wrapper_impl.cpp | 468 bool SessionWrapperImpl::NotifyFocusStateSync(bool focusState) in NotifyFocusStateSync() argument 527 bool SessionWrapperImpl::NotifyFocusStateAsync(bool focusState) in NotifyFocusStateAsync() argument 531 focusState ? "focused" : "unfocused", GetSessionId()); in NotifyFocusStateAsync() 532 session_->TransferFocusStateEvent(focusState); in NotifyFocusStateAsync()
|
H A D | security_ui_extension_pattern.cpp | 438 void SecurityUIExtensionPattern::DispatchFocusState(bool focusState) in DispatchFocusState() argument 441 sessionWrapper_->NotifyFocusStateAsync(focusState); in DispatchFocusState()
|
/foundation/arkui/ace_engine/test/unittest/core/pattern/ui_extension/mock/ |
H A D | mock_session_wrapper_impl.cpp | 98 bool SessionWrapperImpl::NotifyFocusStateSync(bool focusState) in NotifyFocusStateSync() argument 133 bool SessionWrapperImpl::NotifyFocusStateAsync(bool focusState) in NotifyFocusStateAsync() argument
|
/foundation/window/window_manager/window_scene/session/container/src/zidl/ |
H A D | window_event_channel_stub.cpp | 155 bool focusState = data.ReadBool(); in HandleTransferFocusStateEvent() local 156 WSError errCode = TransferFocusState(focusState); in HandleTransferFocusStateEvent()
|
H A D | window_event_channel_proxy.cpp | 224 WSError WindowEventChannelProxy::TransferFocusState(bool focusState) in TransferFocusState() argument 233 if (!data.WriteBool(focusState)) { in TransferFocusState() 234 WLOGFE("Write focusState failed"); in TransferFocusState()
|
/foundation/window/window_manager/window_scene/session/container/include/zidl/ |
H A D | window_event_channel_proxy.h | 42 WSError TransferFocusState(bool focusState) override;
|
H A D | window_event_channel_interface.h | 59 virtual WSError TransferFocusState(bool focusState) = 0;
|
H A D | session_stage_interface.h | 172 virtual void NotifyFocusStateEvent(bool focusState) {} in NotifyFocusStateEvent() argument
|
/foundation/window/window_manager/window_scene/session/container/src/ |
H A D | window_event_channel.cpp | 317 WSError WindowEventChannel::TransferFocusState(bool focusState) in TransferFocusState() argument 319 WLOGFD("WindowEventChannel receive focus state event: %{public}d", static_cast<int>(focusState)); in TransferFocusState() 324 sessionStage_->NotifyFocusStateEvent(focusState); in TransferFocusState()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/ |
H A D | window_pattern.h | 46 void TransferFocusState(bool focusState);
|
H A D | window_pattern.cpp | 582 void WindowPattern::TransferFocusState(bool focusState) in TransferFocusState() argument 585 session_->TransferFocusStateEvent(focusState); in TransferFocusState()
|
/foundation/window/window_manager/window_scene/session/container/include/ |
H A D | window_event_channel.h | 61 WSError TransferFocusState(bool focusState) override;
|
/foundation/multimedia/camera_framework/interfaces/kits/native/include/camera/ |
H A D | capture_session.h | 71 * @param focusState the {@link Camera_FocusState} which delivered by the callback. 74 typedef void (*OH_CaptureSession_OnFocusStateChange)(Camera_CaptureSession* session, Camera_FocusState focusState);
|
/foundation/window/window_manager/wm/src/ |
H A D | window_extension_session_impl.cpp | 366 void WindowExtensionSessionImpl::NotifyFocusStateEvent(bool focusState) in NotifyFocusStateEvent() argument 369 focusState ? uiContent->Focus() : uiContent->UnFocus(); in NotifyFocusStateEvent() 371 if (focusState) { in NotifyFocusStateEvent() 376 focusState_ = focusState; in NotifyFocusStateEvent() 378 TLOGI(WmsLogTag::WMS_FOCUS, "persistentId:%{public}d focusState:%{public}d", in NotifyFocusStateEvent() 1173 TLOGW(WmsLogTag::WMS_EVENT, "focusState is null"); in PreNotifyKeyEvent()
|
/foundation/window/window_manager/wm/include/ |
H A D | window_extension_session_impl.h | 81 void NotifyFocusStateEvent(bool focusState) override;
|