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Help
Searched
refs:focusEvent
(Results
1 - 5
of
5
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H
A
D
dom_node.cpp
94
auto&
focusEvent
= static_cast<CommonFocusEvent&>(declaration_->GetEvent(EventTag::COMMON_FOCUS_EVENT));
in ~DOMNode()
local
95
if (
focusEvent
.IsValid()) {
in ~DOMNode()
96
if (!
focusEvent
.focus.eventMarker.IsEmpty()) {
in ~DOMNode()
97
BackEndEventManager<void()>::GetInstance().RemoveBackEndEvent(
focusEvent
.focus.eventMarker);
in ~DOMNode()
99
if (!
focusEvent
.blur.eventMarker.IsEmpty()) {
in ~DOMNode()
100
BackEndEventManager<void()>::GetInstance().RemoveBackEndEvent(
focusEvent
.blur.eventMarker);
in ~DOMNode()
1798
auto&
focusEvent
= declaration_->MaybeResetEvent<CommonFocusEvent>(EventTag::COMMON_FOCUS_EVENT);
in PrepareFocusableEventId()
local
1799
if (!
focusEvent
.IsValid()) {
in PrepareFocusableEventId()
1804
if (
focusEvent
.focus.eventMarker.IsEmpty()) {
in PrepareFocusableEventId()
1805
focusEvent
in PrepareFocusableEventId()
1959
auto&
focusEvent
= declaration_->MaybeResetEvent<CommonFocusEvent>(EventTag::COMMON_FOCUS_EVENT);
UpdateFocusableEventComponents()
local
[all...]
/foundation/CastEngine/castengine_cast_framework/common/src/
H
A
D
cast_engine_common_helper.cpp
458
bool WriteFocusEvent(Parcel &parcel, const OHNativeXcomponentFocusEvent &
focusEvent
)
in WriteFocusEvent()
argument
460
return parcel.WriteUint8(
focusEvent
.focusStat) && parcel.WriteDouble(
focusEvent
.cursorX1) &&
in WriteFocusEvent()
461
parcel.WriteDouble(
focusEvent
.cursorY1) && parcel.WriteDouble(
focusEvent
.cursorX2) &&
in WriteFocusEvent()
462
parcel.WriteDouble(
focusEvent
.cursorY2);
in WriteFocusEvent()
471
WriteFocusEvent(parcel, inputMethodEvent.
focusEvent
)));
in WriteInputMethodEvent()
572
inputMethodEvent.
focusEvent
= ReadFocusEvent(parcel);
in ReadInputMethodEvent()
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H
A
D
frame_node.h
842
auto
focusEvent
= target->eventHub_->GetFocusHub();
in FindFocusChildNodeOfClass()
local
843
if (
focusEvent
&&
focusEvent
->IsCurrentFocus()) {
in FindFocusChildNodeOfClass()
852
auto
focusEvent
= target->eventHub_->GetFocusHub();
in FindFocusChildNodeOfClass()
local
853
if (
focusEvent
&&
focusEvent
->IsCurrentFocus()) {
in FindFocusChildNodeOfClass()
/foundation/CastEngine/castengine_cast_framework/interfaces/inner_api/include/
H
A
D
oh_remote_control_event.h
175
OHNativeXcomponentFocusEvent
focusEvent
;
member
/foundation/arkui/ace_engine/frameworks/core/components/declaration/common/
H
A
D
declaration.cpp
1844
auto&
focusEvent
= declaration.MaybeResetEvent<CommonFocusEvent>(EventTag::COMMON_FOCUS_EVENT);
1845
if (
focusEvent
.IsValid()) {
1846
focusEvent
.focus.eventMarker = EventMarker(eventId, DOM_FOCUS, pageId);
1847
focusEvent
.focus.isRefreshed = true;
Completed in 12 milliseconds