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Searched refs:floatSession (Results 1 - 1 of 1) sorted by relevance

/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_session_manager_test.cpp776 sptr<SceneSession> floatSession; in HWTEST_F() local
777 floatSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F()
778 EXPECT_NE(floatSession, nullptr); in HWTEST_F()
779 floatSession->GetSessionProperty()->SetWindowType(WindowType::WINDOW_TYPE_FLOAT); in HWTEST_F()
780 ssm_->nonSystemFloatSceneSessionMap_.insert(std::make_pair(floatSession->GetPersistentId(), floatSession)); in HWTEST_F()
783 EXPECT_FALSE(floatSession->GetSessionProperty()->GetForceHide()); in HWTEST_F()
786 EXPECT_TRUE(floatSession->GetSessionProperty()->GetForceHide()); in HWTEST_F()
790 EXPECT_TRUE(floatSession->GetSessionProperty()->GetForceHide()); in HWTEST_F()
855 sptr<SceneSession> floatSession; in HWTEST_F() local
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