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/foundation/graphic/graphic_surface/surface/src/
H A Dsurface_utils.cpp118 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipH = {-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix() local
134 *transformMatrix = MatrixProduct(*transformMatrix, flipH); in ComputeTransformByMatrix()
140 *transformMatrix = MatrixProduct(flipH, rotate90); in ComputeTransformByMatrix()
146 *transformMatrix = MatrixProduct(flipH, rotate180); in ComputeTransformByMatrix()
152 *transformMatrix = MatrixProduct(flipH, rotate270); in ComputeTransformByMatrix()
206 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipH = {-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1}; in ComputeTransformByMatrixV2() local
222 *transformMatrix = flipH; in ComputeTransformByMatrixV2()
231 *transformMatrix = MatrixProduct(flipH, rotate90); in ComputeTransformByMatrixV2()
237 *transformMatrix = flipH; in ComputeTransformByMatrixV2()
240 *transformMatrix = MatrixProduct(flipH, rotate9 in ComputeTransformByMatrixV2()
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