Searched refs:flipH (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_surface/surface/src/ |
H A D | surface_utils.cpp | 118 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipH = {-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix() local 134 *transformMatrix = MatrixProduct(*transformMatrix, flipH); in ComputeTransformByMatrix() 140 *transformMatrix = MatrixProduct(flipH, rotate90); in ComputeTransformByMatrix() 146 *transformMatrix = MatrixProduct(flipH, rotate180); in ComputeTransformByMatrix() 152 *transformMatrix = MatrixProduct(flipH, rotate270); in ComputeTransformByMatrix() 206 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipH = {-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1}; in ComputeTransformByMatrixV2() local 222 *transformMatrix = flipH; in ComputeTransformByMatrixV2() 231 *transformMatrix = MatrixProduct(flipH, rotate90); in ComputeTransformByMatrixV2() 237 *transformMatrix = flipH; in ComputeTransformByMatrixV2() 240 *transformMatrix = MatrixProduct(flipH, rotate9 in ComputeTransformByMatrixV2() [all...] |
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