Searched refs:firstVertex (Results 1 - 6 of 6) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_command_list.h | 51 * @param firstVertex First vertex 54 virtual void Draw(const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex,
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.h | 170 uint32_t firstVertex { 0 }; 496 void Draw(const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex,
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H A D | render_command_list.cpp | 519 const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex, const uint32_t firstInstance) in Draw() 537 data->firstVertex = firstVertex; in Draw() 567 data->firstVertex = 0; in DrawIndexed() 518 Draw( const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex, const uint32_t firstInstance) Draw() argument
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 1080 const GLsizei firstVertex = static_cast<const GLsizei>(renderCmd.firstVertex); in RenderCommandDraw() local 1103 if (renderCmd.firstVertex) { in RenderCommandDraw() 1104 glDrawElementsInstancedBaseVertex(type, indexCount, indexType, offset, instanceCount, firstVertex); in RenderCommandDraw() 1124 glDrawArraysInstanced(type, firstVertex, vertexCount, instanceCount); in RenderCommandDraw() 1126 glDrawArrays(type, firstVertex, vertexCount); in RenderCommandDraw()
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 1352 uint32_t firstVertex { 0u };
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.cpp | 1241 renderCmd.firstVertex, // firstVertex 2310 0u, // firstVertex 2337 0u, // firstVertex 2365 0u, // firstVertex
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