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Searched refs:finalImageLayouts (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp51 const array_view<const ImageLayout> initialImageLayouts, const array_view<const ImageLayout> finalImageLayouts, in CreateAttachmentDescriptions()
57 PLUGIN_ASSERT(attachments.size() <= finalImageLayouts.size()); in CreateAttachmentDescriptions()
60 auto itFinalImageLayouts = finalImageLayouts.begin(); in CreateAttachmentDescriptions()
85 const array_view<const ImageLayout> initialImageLayouts, const array_view<const ImageLayout> finalImageLayouts, in CreateAttachmentDescriptions2()
91 PLUGIN_ASSERT(attachments.size() <= finalImageLayouts.size()); in CreateAttachmentDescriptions2()
94 auto itFinalImageLayouts = finalImageLayouts.begin(); in CreateAttachmentDescriptions2()
49 CreateAttachmentDescriptions(const array_view<const RenderPassDesc::AttachmentDesc> attachments, const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, const array_view<const ImageLayout> initialImageLayouts, const array_view<const ImageLayout> finalImageLayouts, array_view<VkAttachmentDescription> newAttachments) CreateAttachmentDescriptions() argument
83 CreateAttachmentDescriptions2(const array_view<const RenderPassDesc::AttachmentDesc> attachments, const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, const array_view<const ImageLayout> initialImageLayouts, const array_view<const ImageLayout> finalImageLayouts, array_view<VkAttachmentDescription2KHR> newAttachments) CreateAttachmentDescriptions2() argument
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp839 auto finalImageLayouts = in RenderCommand() local
842 BeginRenderPassUpdateImageStates(params, gpuQueue, finalImageLayouts, renderNodeIndex); in RenderCommand()
850 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() local
854 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() local
858 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() local
863 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() local
867 rc.renderPassDesc, subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() local
873 rc.renderPassDesc, subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() local
920 array_view<ImageLayout>& finalImageLayouts, const uint32_t renderNodeIndex) in BeginRenderPassUpdateImageStates()
961 finalImageLayouts[attachmentId in BeginRenderPassUpdateImageStates()
919 BeginRenderPassUpdateImageStates(BeginRenderPassParameters& params, const GpuQueue& gpuQueue, array_view<ImageLayout>& finalImageLayouts, const uint32_t renderNodeIndex) BeginRenderPassUpdateImageStates() argument
976 BeginRenderPassUpdateSubpassImageStates(array_view<const uint32_t> attatchmentIndices, const RenderPassDesc& renderPassDesc, const RenderPassAttachmentResourceStates& subpassResourceStatesRef, array_view<ImageLayout> finalImageLayouts, StateCache& stateCache) BeginRenderPassUpdateSubpassImageStates() argument
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H A Drender_graph.h141 BASE_NS::array_view<ImageLayout>& finalImageLayouts, const uint32_t renderNodeIndex);
144 BASE_NS::array_view<ImageLayout> finalImageLayouts, StateCache& stateCache);

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