Home
last modified time | relevance | path

Searched refs:fenceFd_ (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_surface/sync_fence/src/
H A Dsync_fence.cpp57 SyncFence::SyncFence(int32_t fenceFd) : fenceFd_(fenceFd) in SyncFence()
68 if (fenceFd_ < 0) { in Wait()
73 pollfds.fd = fenceFd_; in Wait()
117 int32_t fenceFd1 = fence1->fenceFd_; in MergeFence()
118 int32_t fenceFd2 = fence2->fenceFd_; in MergeFence()
176 int32_t ret = ioctl(fenceFd_, SYNC_IOC_FILE_INFO, &arg); in GetFenceInfo()
204 ret = ioctl(fenceFd_, SYNC_IOC_FILE_INFO, infoPtr); in GetFenceInfo()
221 return ::dup(fenceFd_); in Dup()
226 if (fenceFd_ < 0) { in GetStatus()
248 return fenceFd_; in Get()
[all...]
/foundation/graphic/graphic_surface/interfaces/inner_api/sync_fence/
H A Dsync_fence.h76 UniqueFd fenceFd_; member in OHOS::SyncFence
/foundation/graphic/graphic_surface/interfaces/inner_api/utils/
H A Dsync_fence.h76 UniqueFd fenceFd_; member in OHOS::SyncFence
/foundation/graphic/graphic_2d/rosen/samples/opengl/test_xComponentContext/entry/src/main/cpp/samples/
H A Dsample_bitmap.h77 int fenceFd_ = 0; member in SampleBitMap
H A Dsample_bitmap.cpp46 int ret = OH_NativeWindow_NativeWindowRequestBuffer(nativeWindow_, &buffer_, &fenceFd_); in Prepare()
169 OH_NativeWindow_NativeWindowFlushBuffer(nativeWindow_, buffer_, fenceFd_, region); in DisPlay()
/foundation/graphic/graphic_2d/rosen/test/2d_graphics/drawing_ndk/cpp/
H A Dmy_xcomponent.h99 int fenceFd_ = 0; member in MyXComponent
H A Dmy_xcomponent.cpp146 ret = OH_NativeWindow_NativeWindowRequestBuffer(nativeWindow_, &buffer_, &fenceFd_); in InitScreenCanvas()
199 OH_NativeWindow_NativeWindowFlushBuffer(nativeWindow_, buffer_, fenceFd_, region); in FlushScreen()
/foundation/graphic/graphic_2d/rosen/samples/2d_graphics/PathDrawingSample/entry/src/main/cpp/samples/
H A Dsample_bitmap.h71 int fenceFd_ = 0; member in SampleBitMap
H A Dsample_bitmap.cpp98 int ret = OH_NativeWindow_NativeWindowRequestBuffer(nativeWindow_, &buffer_, &fenceFd_); in Prepare()
134 OH_NativeWindow_NativeWindowFlushBuffer(nativeWindow_, buffer_, fenceFd_, region); in DisPlay()

Completed in 6 milliseconds