Searched refs:entityManager (Results 1 - 10 of 10) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | uri_lookup.cpp | 37 const auto& entityManager = uriManager.GetEcs().GetEntityManager(); in LookupResourceByUri() local 40 if (Entity entity = uriManager.GetEntity(i); entityManager.IsAlive(entity)) { in LookupResourceByUri()
|
H A D | scene_util.cpp | 480 auto& entityManager = ecs.GetEntityManager(); in UpdateTracks() local 485 [&entityManager, animationTrackManager, animationOutputManager, &srcJointEntities, &srcToDstJointMapping, in UpdateTracks() 495 auto dstTrackEntity = entityManager.CreateReferenceCounted(); in UpdateTracks() 510 dstTrack->data = entityManager.CreateReferenceCounted(); in UpdateTracks() 572 auto& entityManager = ecs.GetEntityManager(); in RetargetSkinAnimation() local 573 const auto dstAnimationEntity = entityManager.Create(); in RetargetSkinAnimation()
|
H A D | mesh_builder.cpp | 497 EntityReference CreateBuffer(IEntityManager& entityManager, IRenderHandleComponentManager& handleManager, in CreateBuffer() argument 500 auto sharedEntity = entityManager.CreateReferenceCounted(); in CreateBuffer()
|
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/ |
H A D | ecs_animation_util.h | 38 auto& entityManager = ecs.GetEntityManager(); in UpdateAnimationTrackTargets() local 67 track->target = entityManager.GetReferenceCounted(*targetIt); in UpdateAnimationTrackTargets()
|
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | morphing_system.cpp | 257 auto& entityManager = ecs_.GetEntityManager(); in Update() local 260 if (entityManager.IsAlive(id)) { in Update()
|
H A D | node_system.cpp | 503 NodeCache(IEntityManager& entityManager, INameComponentManager& nameComponentManager, in NodeCache() argument 506 transformComponentManager_(transformComponentManager), entityManager_(entityManager) in NodeCache() 1124 IEntityManager& entityManager = ecs_.GetEntityManager(); in DestroyNode() local 1141 entityManager.Destroy(entity); in DestroyNode() 1144 entityManager.Destroy(destroy->GetEntity()); in DestroyNode()
|
H A D | animation_system.cpp | 495 auto& entityManager = stateManager_.GetEcs().GetEntityManager(); in UpdateStateAndTracks() local 502 track->target = entityManager.GetReferenceCounted(*targetIt); in UpdateStateAndTracks()
|
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | asset_loader.cpp | 512 auto& entityManager = ecs_.GetEntityManager(); in UpdateTrackTargets() local 535 track->target = entityManager.GetReferenceCounted(*targetIt); in UpdateTrackTargets()
|
H A D | ecs_animation.cpp | 107 auto& entityManager = ecs.GetEntityManager(); in UpdateTrackTargets() local 145 track->target = entityManager.GetReferenceCounted(*targetIt); in UpdateTrackTargets()
|
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 1456 const GLTF2::Data& data, IEntityManager& entityManager, MaterialComponent& desc, in FillTextureParams() 1799 void RecursivelyCreateEntities(IEntityManager& entityManager, GLTF2::Data const& data, GLTF2::Node const& node, in RecursivelyCreateEntities() argument 1805 sceneEntities[nodeIndex] = entityManager.Create(); in RecursivelyCreateEntities() 1811 RecursivelyCreateEntities(entityManager, data, *child, sceneEntities); in RecursivelyCreateEntities() 2468 auto& entityManager = importer->ecs_->GetEntityManager(); 2470 auto animationEntity = entityManager.CreateReferenceCounted(); 2481 const auto animationTrackEntity = entityManager.CreateReferenceCounted(); 1455 FillTextureParams(const GLTF2::TextureInfo& textureInfo, const GLTFImportResult& importResult, const GLTF2::Data& data, IEntityManager& entityManager, MaterialComponent& desc, MaterialComponent::TextureIndex index) FillTextureParams() argument
|
Completed in 18 milliseconds