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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.cpp821 const uint32_t entityGenerationId = entityManager_.GetGenerationCounter(); variable
822 if (nodeGenerationId == nodeComponentGenerationId_ && entityGenerationId == entityGenerationId_) {
922 entityGenerationId_ = entityGenerationId;
928 const uint32_t entityGenerationId = entityManager_.GetGenerationCounter(); in InternalNodeUpdate() local
929 if (nodeGenerationId <= (nodeComponentGenerationId_ + 1U) && entityGenerationId <= (entityGenerationId_ + 1U)) { in InternalNodeUpdate()
931 entityGenerationId_ = entityGenerationId; in InternalNodeUpdate()

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