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Searched refs:engineThread (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H A Dscene_adapter.cpp108 META_NS::ITaskQueue::Ptr engineThread; member
204 engineThread = tr.GetTaskQueue(ENGINE_THREAD); in InitEngine()
205 if (!engineThread) { in InitEngine()
206 engineThread = obr.Create<META_NS::ITaskQueue>(META_NS::ClassId::ThreadedTaskQueue); in InitEngine()
207 tr.RegisterTaskQueue(engineThread, ENGINE_THREAD); in InitEngine()
255 auto engineThread = META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD); in InitEngine()
257 auto appThread = engineThread; in InitEngine()
266 doc->GetPropertyByName<META_NS::SharedPtrIInterface>("EngineQueue")->SetValue(engineThread); in InitEngine()
283 engineThread->AddWaitableTask(engineInit)->Wait(); in InitEngine()
379 engineThread in DeinitRenderThread()
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/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H A Dtest_runner.cpp118 META_NS::ITaskQueue::Ptr engineThread; variable
199 engineThread = tr.GetTaskQueue(ENGINE_THREAD); in InitEngine()
200 if (!engineThread) { in InitEngine()
201 engineThread = obr.Create<META_NS::ITaskQueue>(META_NS::ClassId::ThreadedTaskQueue); in InitEngine()
202 tr.RegisterTaskQueue(engineThread, ENGINE_THREAD); in InitEngine()

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