Searched refs:elementSize (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_util.cpp | 36 vector<uint8_t> Read(const uint8_t* src, uint32_t componentByteSize, uint32_t componentCount, uint32_t elementSize, in Read() argument 41 if (elementSize > 0u) { in Read() 45 if (elementSize == byteStride || byteStride == 0u) { in Read() 51 result.insert(result.end(), source, source + elementSize); in Read() 74 const uint32_t elementSize = componentCount * componentByteSize; in Read() local 80 if (elementSize == byteStride || byteStride == 0u) { in Read() 81 readBytes = accessor.count * elementSize; in Read() 83 readBytes = (accessor.count - 1) * byteStride + elementSize; in Read() 91 return Read(src, componentByteSize, componentCount, elementSize, byteStride, count); in Read() 96 ByteBuffer& destination, ByteBuffer& source, ByteBuffer& indices, uint32_t elementSize, size_ in CopySparseElements() 95 CopySparseElements( ByteBuffer& destination, ByteBuffer& source, ByteBuffer& indices, uint32_t elementSize, size_t count) CopySparseElements() argument 180 auto const elementSize = componentCount * componentByteSize; LoadSparseAccessor() local 194 auto const elementSize = componentCount * componentByteSize; LoadSparseAccessor() local [all...] |
H A D | gltf2_util.h | 95 size_t elementSize { 0 };
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H A D | gltf2_importer.cpp | 313 source += result.elementSize; in ConvertNormalizedDataToFloat() 375 source += result.elementSize; in ConvertDataToFloat() 418 source += result.elementSize; in ConvertDataToBool() 507 data.elementSize = data.componentByteSize * data.componentCount; in ConvertLoadResultToFloat() 805 static_cast<uint32_t>(attribute.elementSize), in ProcessPrimitives() 822 (indices.elementSize == sizeof(uint32_t)) in ProcessPrimitives() 824 : ((indices.elementSize == sizeof(uint16_t)) ? BASE_FORMAT_R16_UINT : BASE_FORMAT_R8_UINT), in ProcessPrimitives() 825 static_cast<uint32_t>(indices.elementSize), { indices.data } in ProcessPrimitives() 1341 CORE_ASSERT(animationFrameDataResult.elementSize == sizeof(T)); in CopyFrames() 1343 const size_t dataSizeInBytes = animationFrameDataResult.elementSize * animationFrameDataResul in CopyFrames() [all...] |
H A D | gltf2_loader.cpp | 685 if (const size_t elementSize = GetComponentsCount(dataType) * GetComponentByteSize(componentType); elementSize) { 689 const auto elementCount = bufferSize / elementSize;
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/foundation/bundlemanager/bundle_framework/interfaces/inner_api/appexecfwk_base/src/ |
H A D | disposed_rule.cpp | 43 int32_t elementSize; in ReadFromParcel() local 44 READ_PARCEL_AND_RETURN_FALSE_IF_FAIL(Int32, parcel, elementSize); in ReadFromParcel() 45 CONTAINER_SECURITY_VERIFY(parcel, elementSize, &elementList); in ReadFromParcel() 46 for (auto i = 0; i < elementSize; i++) { in ReadFromParcel()
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/foundation/ai/neural_network_runtime/frameworks/native/neural_network_runtime/ops/ |
H A D | squeeze_builder.cpp | 46 const uint32_t elementSize = tensor->GetElementCount(); in SetAxis() local 47 for (uint32_t i = 0; i < elementSize; ++i) { in SetAxis()
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H A D | space_to_batch_nd_builder.cpp | 63 const uint32_t elementSize = tensor->GetElementCount(); in SetBlockShape() local 64 for (uint32_t i = 0; i < elementSize; ++i) { in SetBlockShape()
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H A D | conv2d_transpose_builder.cpp | 94 uint32_t elementSize = tensor->GetElementCount(); in SetStrides() local 95 m_strides.assign(pStrides, pStrides + elementSize); in SetStrides()
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