Searched refs:elapse (Results 1 - 5 of 5) sorted by relevance
/foundation/arkui/ui_lite/frameworks/animator/ |
H A D | animator.cpp | 59 uint32_t elapse = HALTick::GetInstance().GetElapseTime(lastRunTime_); in Run() local 61 runTime_ = (UINT32_MAX - elapse > runTime_) ? (runTime_ + elapse) : period_; in Run()
|
/foundation/arkui/ui_lite/frameworks/dock/ |
H A D | pointer_input_device.cpp | 75 uint32_t elapse = HALTick::GetInstance().GetElapseTime(pressTimeStamp_); in DispatchPressEvent() local 84 if (!pressSent_ && (elapse > INDEV_PRESS_TIME_IN_DRAG)) { in DispatchPressEvent() 98 DispatchLongPressEvent(elapse); in DispatchPressEvent() 263 void PointerInputDevice::DispatchLongPressEvent(uint32_t elapse) in DispatchLongPressEvent() argument 265 if (!longPressSent_ && (elapse > INDEV_LONG_PRESS_TIME)) { in DispatchLongPressEvent()
|
H A D | pointer_input_device.h | 61 void DispatchLongPressEvent(uint32_t elapse);
|
/foundation/distributedhardware/distributed_camera/services/cameraservice/sourceservice/src/distributedcameramgr/dcameradata/feedingsmoother/base/ |
H A D | ifeeding_smoother.cpp | 113 int64_t elapse = enterTime - leaveTime_; in SmoothFeeding() local 115 int64_t delta = render - sleep_ - elapse; in SmoothFeeding() 118 sleep_ = interval - elapse; in SmoothFeeding()
|
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/plugin/plugins/av_trans_output/output_control/src/ |
H A D | output_controller.cpp | 453 int64_t elapse = enterTime_ - leaveTime_; in CalSleepTime() local 455 int64_t delta = render - sleep_ - elapse; in CalSleepTime() 457 sleep_ = interval - elapse; in CalSleepTime() 458 AVTRANS_LOGD("Control frame pts: %{public}lld, interval: %{public}lld, elapse: %{public}lld, render: %{public}lld," in CalSleepTime() 460 timeStamp, interval, elapse, render, delta, delta_, sleep_); in CalSleepTime()
|
Completed in 4 milliseconds