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Searched refs:effectName (Results 1 - 13 of 13) sorted by relevance

/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain.cpp209 auto const &effectName = effectNames_[index]; in SetEffectProperty() local
210 if (effect == effectName) { in SetEffectProperty()
218 sceneType_.c_str(), effectMode_.c_str(), effectName.c_str()); in SetEffectProperty()
226 AudioEffectScene currSceneType, const std::string &effectName, const std::string &effectProperty) in AddEffectHandle()
235 sceneType_.c_str(), effectMode_.c_str(), effectName.c_str()); in AddEffectHandle()
238 sceneType_.c_str(), effectMode_.c_str(), effectName.c_str()); in AddEffectHandle()
242 effectMode_.c_str(), effectName.c_str()); in AddEffectHandle()
250 sceneType_.c_str(), effectMode_.c_str(), effectName.c_str()); in AddEffectHandle()
256 sceneType_.c_str(), effectMode_.c_str(), effectName.c_str()); in AddEffectHandle()
260 sceneType_.c_str(), effectMode_.c_str(), effectName in AddEffectHandle()
225 AddEffectHandle(AudioEffectHandle handle, AudioEffectLibrary *libHandle, AudioEffectScene currSceneType, const std::string &effectName, const std::string &effectProperty) AddEffectHandle() argument
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H A Daudio_enhance_chain_manager.cpp48 if (std::any_of(lib->effectName.begin(), lib->effectName.end(), in FindEnhanceLib()
49 [&enhance](const std::string &effectName) { in FindEnhanceLib()
50 return effectName == enhance; in FindEnhanceLib()
418 descriptor.effectName = enhance; in AddAudioEnhanceChainHandles()
420 AUDIO_INFO_LOG("libraryName: %{public}s effectName:%{public}s", in AddAudioEnhanceChainHandles()
421 descriptor.libraryName.c_str(), descriptor.effectName.c_str()); in AddAudioEnhanceChainHandles()
H A Daudio_effect_chain_manager.cpp51 if (std::any_of(lib->effectName.begin(), lib->effectName.end(), in FindEffectLib()
52 [&effect](const std::string &effectName) { in FindEffectLib()
53 return effectName == effect; in FindEffectLib()
253 for (std::string effectName: efc.apply) { in InitAudioEffectChainManager()
254 if (effectToLibraryEntryMap_.count(effectName)) { in InitAudioEffectChainManager()
255 effects.emplace_back(effectName); in InitAudioEffectChainManager()
334 descriptor.effectName = effect; in SetAudioEffectChainDynamic()
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/effect/
H A Daudio_effect_manager.cpp214 for (const auto &effectName: ec.apply) { in UpdateEffectChains()
216 [&effectName](const Effect &effect) { in UpdateEffectChains()
217 return effect.name == effectName; in UpdateEffectChains()
502 for (const auto &effectName : effectChain->apply) { in UpdateSupportedEffectProperty()
504 [&effectName](const Effect& effect) { in UpdateSupportedEffectProperty()
505 return effect.name == effectName; in UpdateSupportedEffectProperty()
643 for (const auto &effectName : effectChain->apply) { in ConstructDefaultEffectProperty()
645 [&effectName](const Effect& effect) { in ConstructDefaultEffectProperty()
646 return effect.name == effectName; in ConstructDefaultEffectProperty()
/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Daudio_effect_server.cpp136 descriptor.effectName = effect.name; in LoadEffect()
140 currentLibEntry->effectName.push_back(effect.name); in LoadEffect()
H A Daudio_manager_stub.cpp113 string effectName = data.ReadString(); in LoadEffectLibrariesReadData() local
115 effectList.push_back({effectName, libName}); in LoadEffectLibrariesReadData()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
H A Daudio_effect_chain.h67 const std::string &effectName, const std::string &property);
/foundation/multimedia/audio_framework/interfaces/inner_api/native/audiocommon/include/
H A Daudio_effect.h380 std::string effectName; member
403 std::vector<std::string> effectName; member
/foundation/multimedia/image_effect/frameworks/native/capi/
H A Dimage_effect.cpp631 std::string effectName = imageInfo->GetString("name"); in OH_ImageEffect_Restore() local
632 CHECK_AND_RETURN_RET_LOG(!effectName.empty(), nullptr, "OH_ImageEffect_Restore imageEffect get name failed"); in OH_ImageEffect_Restore()
633 OH_ImageEffect* ohImageEffect = OH_ImageEffect_Create(effectName.c_str()); in OH_ImageEffect_Restore()
/foundation/multimedia/audio_framework/services/audio_service/client/src/
H A Daudio_spatial_channel_converter.cpp232 AudioEffectDescriptor descriptor = {.libraryName = library.name, .effectName = library.name}; in AddAlgoHandle()
H A Daudio_manager_proxy.cpp701 string effectName = replyParcel.ReadString(); in LoadAudioEffectLibraries() local
703 successEffects.push_back({effectName, libName}); in LoadAudioEffectLibraries()
/foundation/multimedia/audio_framework/test/fuzztest/audioservermore_fuzzer/
H A Daudio_server_more_fuzzer.cpp367 std::string effectName = "effectName" + std::to_string(i); in AudioLoadAudioEffectLibrariesTest() local
369 data.WriteString(effectName); in AudioLoadAudioEffectLibrariesTest()
/foundation/multimedia/image_effect/frameworks/native/effect/base/
H A Dimage_effect_inner.cpp687 std::string effectName = imageInfo->GetString("name"); in Restore() local
688 CHECK_AND_RETURN_RET_LOG(!effectName.empty(), nullptr, "Restore: imageEffect get name failed"); in Restore()
694 std::shared_ptr<ImageEffect> imageEffect = std::make_unique<ImageEffect>(effectName.c_str()); in Restore()

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